#include "Contents/Jobs/JobNames.h" #include "Contents/Jobs/JobId.h" #include "Script/LuaScript.h" // OFFSET: 0x00DE67E0 // FUNCTION: fn_23495 void JobNames::Initialize(JobNameInitialization& context) { this->names.resize(32003, "Poring"); const char* name = nullptr; const auto player = [&](int first, int end) { for (int id = first; id < end; ++id) { if (context.playerScript.Call("ReqPCJobName", "d>s", id, &name) && *name != '\0') { this->names[id] = name; } if (context.playerScript.Call("ReqPCJobNameMan", "d>s", id, &name) && *name != '\0') { this->male[id] = name; } if (context.playerScript.Call("ReqPCJobNameWoman", "d>s", id, &name) && *name != '\0') { this->female[id] = name; } } }; player(JT_NOVICE, JT_MAX_BASIC); player(JT_NOVICE_H, JT_UPPER_EXTENDED_JOB2_END); player(JT_RUNE_KNIGHT_2ND, JT_SECOND_JOB_END); player(JT_DRUID, JT_2004_JOB_LAST); const auto other = [&](int first, int end) { for (int id = first; id < end; ++id) { context.otherScript.Call("ReqJobName", "d>s", id, &this->names[id]); } }; other(JT_WARPNPC, JT_SAFETYWALL); other(JT_NEW_NPC_START, JT_MON_BEGIN); other(JT_SCORPION, JT_MONSTER_LAST); other(JT_NPC_START, JT_NPC_NAME_END); other(JT_EXTENDED_JOB_NAME_START, JT_EXTENDED_JOB_NAME_END); const char* const homunculi[] = {"LIF", "AMISTR", "FILIR", "VANILMIRTH", "LIF2", "AMISTR2", "FILIR2", "VANILMIRTH2", "LIF_H", "AMISTR_H", "FILIR_H", "VANILMIRTH_H", "LIF_H2", "AMISTR_H2", "FILIR_H2", "VANILMIRTH_H2"}; for (unsigned index = 0; index < 16; ++index) { this->names[JT_MER_LIF + index] = homunculi[index]; } this->names[JT_MER_EIRA] = "MER_EIRA"; this->names[JT_MER_DIETER] = "MER_DIETER"; this->names[JT_MER_BAYERI] = "MER_BAYERI"; this->names[JT_MER_ELEANOR] = "MER_ELEANOR"; this->names[JT_MER_SERA] = "MER_SERA"; for (unsigned id = JT_MER_ARCHER01; id <= JT_MER_ARCHER10; ++id) { this->names[id] = "여\\활용병"; } for (unsigned id = JT_MER_LANCER01; id <= JT_MER_LANCER10; ++id) { this->names[id] = "남\\창용병"; } for (unsigned id = JT_MER_SWORDMAN01; id <= JT_MER_SWORDMAN10; ++id) { this->names[id] = "남\\검용병"; } context.sexLabels.resize(2, "F"); context.sexLabels[0] = "F"; context.sexLabels[1] = "M"; context.levels20.resize(20, 0); context.useLevels.resize(7999, 0); context.otherLevels.resize(258, 0); context.homunculusLevels.resize(61, 0); }