#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_FUUMASHOUAKUEFFECT_H #define RAGNAROK_SOURCE_CONTENTS_EFFECTS_FUUMASHOUAKUEFFECT_H #include "Contents/Effects/Effect.h" #include class CEZ2STRParticle; class CFuumaShouakuEffect : public CEffect { public: CFuumaShouakuEffect(); void Slot01() override; void Slot03() override; void Slot04() override; void Close() override; bool Slot06() override; /* 00CC */ CEZ2STRParticle* first; /* 00D0 */ CEZ2STRParticle* second; /* 00D4 */ float unknown_00D4; /* 00D8 */ float unknown_00D8; /* 00DC */ float unknown_00DC; /* 00E0 */ int unknown_00E0; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(sizeof(CFuumaShouakuEffect) == 0xE4); static_assert(offsetof(CFuumaShouakuEffect, second) == 0xD0); #endif #endif