#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIMEMORIALDUNWND_H #define RAGNAROK_SOURCE_UI_DIALOGS_UIMEMORIALDUNWND_H #include "UI/Window/UIFrameWnd.h" class UIBitmapButton; class UIBasicButton; class UIMemorialDunWnd : public UIFrameWnd { public: UIMemorialDunWnd(); void Move(int x, int y) override; void Slot15(int width, int height) override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; void ResetDungeonInfo(); void ArrangeButtons(); private: /* 00B4 */ UIBitmapButton* m_actionButton; /* 00B8 */ UIBasicButton* m_partyButton; }; #endif