#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIMENUWND_H #define RAGNAROK_SOURCE_UI_DIALOGS_UIMENUWND_H #include "UI/Window/UIFrameWnd.h" #include #include #include class UIMenuWnd : public UIFrameWnd { public: UIMenuWnd(); /* 00B4 */ int m_menuId; /* 00B8 */ int m_selected; /* 00BC */ int m_itemHeight; /* 00C0 */ std::vector m_items; /* 00CC */ std::uint32_t unknown_00CC; /* 00D0 */ std::vector m_colors; /* 00DC */ unsigned char unknown_00DC; void Move(int x, int y) override; void Slot15(int width, int height) override; void Paint() override; void Slot27(int x, int y) override; void Slot28(int x, int y) override; void Slot31(int x, int y) override; int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override; void AddItem(const char* text, const std::uint32_t& color); int ItemAt(int x, int y); }; extern const char* g_menuSeparator; #endif