#ifndef RAGNAROK_SOURCE_UI_ITEM_UIITEMSHOPWND_H #define RAGNAROK_SOURCE_UI_ITEM_UIITEMSHOPWND_H #include "Contents/UserData/NormalItemSlots.h" #include "UI/Item/UIItemBaseWnd.h" #include #include #include class UICheckBox; class UIStaticText; class UIItemShopWnd : public UIItemBaseWnd { public: UIItemShopWnd(); std::vector BuildReplayRecords(); void Slot11() override; void Slot10(int x, int y, std::intptr_t value) override; void Slot25(int x, int y) override; void Slot26(int x, int y) override; void Slot28(int x, int y) override; void Slot32(int x, int y) override; void Slot15(int width, int height) override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override; protected: /* 00F0 */ UIStaticText* title; public: /* 00F4 */ UICheckBox* checkBox; /* 00F8 */ int unknown_00F8; /* 00FC */ ItemShopWndInfo* saved; /* 0100 */ int hovered; /* 0104 */ int unknown_0104; /* 0108 */ int unknown_0108; /* 010C */ int unknown_010C; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(offsetof(UIItemShopWnd, saved) == 0xFC); #endif #endif