#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIILLUSTWND_H #define RAGNAROK_SOURCE_UI_ITEMS_UIILLUSTWND_H #include "UI/Window/UIFrameWnd.h" #include class UIIllustWnd : public UIFrameWnd { public: UIIllustWnd(); bool CanHitTest() override; void Slot15(int width, int height) override; void Slot18() override; void Paint() override; void Slot27(int x, int y) override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; protected: /* 00B4 */ int m_titled; /* 00B8 */ int m_closable; /* 00BC */ std::string m_bitmapName; }; class UIMultiIllustWnd : public UIFrameWnd { public: UIMultiIllustWnd(); bool CanHitTest() override; void Slot15(int width, int height) override; void Slot18() override; void Paint() override; void Slot25(int x, int y) override; void Slot27(int x, int y) override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; protected: /* 00B4 */ int m_titled; /* 00B8 */ int m_closable; /* 00BC */ std::string m_bitmapName; /* 00D4 */ int m_state; }; #endif