#ifndef RAGNAROK_SOURCE_UI_MENU_UIMENUICONWND_H #define RAGNAROK_SOURCE_UI_MENU_UIMENUICONWND_H #include "UI/Buttons/UIBitmapButton.h" #include "UI/Window/UIFrameWnd.h" #include #include class UIMenuIcon : public UIBitmapButton { public: UIMenuIcon(); void Slot27(int x, int y) override; }; class UIMenuIconWnd : public UIFrameWnd { public: UIMenuIconWnd(); /* 00B4 */ std::map unknown_00B4; /* 00BC */ std::map unknown_00BC; /* 00C4 */ std::list unknown_00C4; /* 00CC */ UIBitmapButton* unknown_00CC; /* 00D0 */ UIBitmapButton* unknown_00D0; /* 00D4 */ UIBitmapButton* unknown_00D4; void Move(int x, int y) override; bool Slot08() override; void Slot15(int width, int height) override; void Paint() override; void Slot25(int x, int y) override; void Slot27(int x, int y) override; void Slot31(int x, int y) override; UIWindow* HitTest(int x, int y) override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; bool ToggleWindow(int id); }; #endif