#include "Client/Session.h" #include "File/ShortcutFilename.h" #include "Render/Renderer.h" #include "UI/Window/UINewSelectCharWnd.h" #include "Contents/MessageTable.h" #include "UI/Window/UIWindowMgr.h" #include "Contents/Party/AdventurerAgencyMgr.h" #include "Render/DeviceContext/DeviceContext.h" #include "Render/Text/TextContext.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/TextureNames.h" #include "UI/Text/TextFitting.h" #include "UI/Text/TextWrapping.h" #include "UI/Party/UIApplyForPartyWnd.h" #include "UI/Buttons/UIBasicButton.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Party/UIPartyInfoWnd.h" #include "UI/Text/UIStaticText.h" #include "UI/Window/WindowManagerWindows.h" #include "Client/Mode/CMode.h" #include "Client/Mode/ModeMgr.h" #include // OFFSET: 0x007BAD00 // FUNCTION: fn_09275 UIApplyForPartyWnd::UIApplyForPartyWnd() : UIFrameWnd(0) { } UIApplyForPartyWnd::~UIApplyForPartyWnd() = default; // OFFSET: 0x007C2400 // FUNCTION: fn_09325 void UIApplyForPartyWnd::Slot11() { if (this->saved) { this->saved->width = this->geometry.width; this->saved->height = this->geometry.height; this->saved->x = this->geometry.x; this->saved->y = this->geometry.y; } } // OFFSET: 0x007BD970 // FUNCTION: fn_09299 void UIApplyForPartyWnd::Slot15(int, int) { UIBasicButton* button = new UIBasicButton(); button->Configure(this->TextWidth(LookupMessage(3374), 0, 0, 12, 0, 0) + 10, LookupMessage(3374)); button->Move(51, 165); button->SetId(381); this->AddChild(button); button = new UIBasicButton(); button->Configure(this->TextWidth(LookupMessage(3373), 0, 0, 12, 0, 0) + 10, LookupMessage(3373)); button->Move(108, 165); button->SetId(271); this->AddChild(button); button = new UIBasicButton(); button->Configure(this->TextWidth(LookupMessage(3045), 0, 0, 12, 0, 0) + 10, LookupMessage(3045)); button->Move(173, 165); button->SetId(201); this->AddChild(button); std::vector lines; WrapPlainText(LookupMessage(3370), lines, 40); for (unsigned index = 0; index < lines.size(); ++index) { auto* label = new UIStaticText(); label->SetSize(this->geometry.width - 18, 15); label->Move(9, 136 + index * 12); label->SetText(lines[index].c_str(), 0); label->SetFont(0, 11, 0, 0); label->SetColor(255, 0, 0); this->AddChild(label); } this->AddBigCloseButton("", 0); } // OFFSET: 0x007C1D10 // FUNCTION: fn_09319 void UIApplyForPartyWnd::SetInfo(CAdvenPartyInfo value) { this->info = value; this->Invalidate(); } // OFFSET: 0x007BF5A0 // FUNCTION: fn_09303 void UIApplyForPartyWnd::Paint() { this->ClearSurface(0xFFFF00FF); const auto* background = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\UIadventurerAgency\\bg_agency_register.bmp"))); this->DrawBitmap(0, 0, background ? &background->image : nullptr, false); this->DrawTitleBar(true, LookupMessage(3368), 0); const auto text = [&](int x, int y, const char* value) { this->DrawTextAt(x, y, value, 0, 0, 12, 0, 0, 0); }; text(10, 25, LookupMessage(3415)); const std::string fitted = FitText(*this->geometry.surface, this->info.characterName, 119); text(60, 25, fitted.c_str()); text(10, 49, LookupMessage(408)); char levels[10] = {}; _snprintf_s(levels, sizeof(levels), _TRUNCATE, "%d~%d", this->info.minimumLevel, this->info.maximumLevel); text(60, 49, levels); text(10, 73, LookupMessage(3369)); text(60, 73, UIPartyInfoWnd::TypeName(this->info.type)); text(10, 97, LookupMessage(504)); const auto job = [&](int x, bool selected, const char* selectedImage, const char* unselectedImage) { const auto* icon = static_cast(ResourceMgr::Instance().Load(Resolve(selected == 1 ? selectedImage : unselectedImage))); this->DrawBitmap(x, 95, icon ? &icon->image : nullptr, false); }; job(60, this->info.tanker, "유저인터페이스\\UIadventurerAgency\\btn_job_def_on.bmp", "유저인터페이스\\UIadventurerAgency\\btn_job_def_off.bmp"); job(78, this->info.healer, "유저인터페이스\\UIadventurerAgency\\btn_job_heal_on.bmp", "유저인터페이스\\UIadventurerAgency\\btn_job_heal_off.bmp"); job(96, this->info.dealer, "유저인터페이스\\UIadventurerAgency\\btn_job_atk_on.bmp", "유저인터페이스\\UIadventurerAgency\\btn_job_atk_off.bmp"); job(114, this->info.assist, "유저인터페이스\\UIadventurerAgency\\btn_job_buf_on.bmp", "유저인터페이스\\UIadventurerAgency\\btn_job_buf_off.bmp"); text(10, 121, LookupMessage(3359)); text(60, 121, this->info.memo.c_str()); } // OFFSET: 0x007BFCC0 // FUNCTION: fn_09309 void UIApplyForPartyWnd::Slot28(int x, int y) { if (static_cast(y) - 95u > 16u) { return; } const unsigned mouseX = static_cast(x); std::string label; int left = 0; if (mouseX > 60 && mouseX < 76) { left = 60; label = LookupMessage(3420); } else if (mouseX > 78 && mouseX < 94) { left = 78; label = LookupMessage(3491); } else if (mouseX > 96 && mouseX < 112) { left = 96; label = LookupMessage(3444); } else if (mouseX > 114 && mouseX < 130) { left = 114; label = LookupMessage(3508); } if (!label.empty()) { int screenX = left; int screenY = 75; this->ToScreen(screenX, screenY); g_modeMgr.gameMode->ShowTooltip(label.c_str(), screenX, screenY, -1, false, true); } } // OFFSET: 0x007C11E0 // FUNCTION: fn_09313 int UIApplyForPartyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) { switch (message) { case 6: switch (static_cast(a)) { case 201: g_windowMgr.CloseWindow(345); break; case 271: g_adventurerAgencyMgr->RequestInfo(this->info.accountId); break; case 381: { const std::string name = this->info.characterName; const char* relationship = nullptr; if (g_windowMgr.IsFriend(name.c_str())) { relationship = LookupMessage(102); } const char* group = g_session.IsGuildMemberAccount(this->info.accountId) ? "GuildMember" : relationship; std::string code; code = ShortcutFilename(this->info.characterId); g_windowMgr.SendNotice(14, reinterpret_cast(name.c_str()), reinterpret_cast(group), reinterpret_cast(code.c_str()), 0, 0); break; } } return 0; case 34: this->saved = reinterpret_cast(a); if (!this->saved->IsValid()) { this->saved->Reset(); } this->Move(this->saved->x, this->saved->y); return 0; default: return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d); } }