#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIEMBLEMWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UIEMBLEMWND_H #include "UI/Window/UIWindow.h" #include class UIEmblemWnd : public UIWindow { public: UIEmblemWnd(); void Slot15(int width, int height) override; void Slot19() override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; /* 007C */ int screenX; /* 0080 */ int screenY; /* 0084 */ std::uint32_t aid; /* 0088 */ std::uint32_t guildId; }; #endif