#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_MOUSEPOINTER_H #define RAGNAROK_SOURCE_CONTENTS_ACTORS_MOUSEPOINTER_H #include "Contents/Actors/RenderObject.h" #include "Resource/ResourceMgr.h" #include "Resource/Sprites/SpriteResource.h" #include class CMousePointer : public CRenderObject { public: CMousePointer(); bool OnProcess() override; void SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m) override; /* 0138 */ int m_remainingFrames; /* 013C */ int unknown_013C; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(sizeof(CMousePointer) == 0x140); static_assert(offsetof(CMousePointer, m_remainingFrames) == 0x138); #endif #endif