#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_DUMMYEFFECTLAUNCHER_H #define RAGNAROK_SOURCE_CONTENTS_EFFECTS_DUMMYEFFECTLAUNCHER_H #include "Contents/Effects/EffectActor.h" #include class CDummyEffectLauncher : public EffectActor { public: bool OnProcess() override; void SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m) override; /* 0158 */ int lifeFrames; /* 015C */ int unknown_015C; }; #if defined(_WIN32) && !defined(_WIN64) static_assert(sizeof(CDummyEffectLauncher) == 0x160); static_assert(offsetof(CDummyEffectLauncher, lifeFrames) == 0x158); #endif #endif