#include "Contents/Skills/SkillInfo.h" #include struct EfstActionRegistrar { EfstActionRegistrar(int efstId, std::function factory); }; struct SkillActionRegistrar { SkillActionRegistrar(int skillId, std::function factory); }; // OFFSET: 0x005AFB60 // FUNCTION: fn_03336 EfstActionRegistrar::EfstActionRegistrar(int efstId, std::function factory) { CSkillActionMgr::GetInstance()->RegisterEfstAction(efstId, factory); } // OFFSET: 0x005AFC10 // FUNCTION: fn_03337 SkillActionRegistrar::SkillActionRegistrar(int skillId, std::function factory) { CSkillActionMgr::GetInstance()->RegisterSkillAction(skillId, factory); }