#ifndef RAGNAROK_SOURCE_CONTENTS_SPRITERIDINGOFFSET_H #define RAGNAROK_SOURCE_CONTENTS_SPRITERIDINGOFFSET_H #include struct ActionFrame; int SpriteRidingOffset(const ActionFrame* frame, unsigned animation, unsigned motion, int job, int sex, int costumeJob); std::string GetBodyActionResourceName(int job, int sex, int costumeJob, int costume); #endif