#include "UI/Gauges/UIPcGage.h" // OFFSET: 0x0086D2D0 // FUNCTION: fn_11044 UIGage::UIGage() : UIWindow(*reinterpret_cast(nullptr), 0) { this->m_context = reinterpret_cast(0x009B1914); this->colors[0] = 0x00444444; this->colors[1] = 0x0025EA16; this->colors[2] = 0x00DB651D; this->colors[3] = 0x001616EA; this->colors[4] = 0x00E1E4FF; this->colors[5] = 0x001616EA; this->colors[6] = 0x0060C0FF; } // OFFSET: 0x0086E120 // FUNCTION: fn_11065 UIPcGage::UIPcGage() : unknown_009C(0), current(0), maximum(0), unknown_00A8(0), unknown_00AC(0) { } // OFFSET: 0x0086E3A0 // FUNCTION: fn_11069 UIRechargeGage::UIRechargeGage() : current(0), maximum(100) { } // OFFSET: 0x0086E210 // FUNCTION: fn_11067 UIPlayerGage::UIPlayerGage() : unknown_009C(0) { } // OFFSET: 0x0086DE90 // FUNCTION: fn_11061 UIMonsterGage::UIMonsterGage() : m_threshold(0x19) { this->m_context = reinterpret_cast(0x009C1810); this->colors[0] = 0x00424142; this->colors[1] = 0x00E700FF; this->colors[3] = 0x0000FFFF; this->unknown_009C = 1; } // OFFSET: 0x00882450 // FUNCTION: fn_11304 bool UIPlayerGage::Slot03() { return true; } // OFFSET: 0x0089B560 // FUNCTION: fn_11568 void UIRechargeGage::SetValues(int current, int maximum) { this->current = current; this->maximum = maximum; this->Invalidate(); } // OFFSET: 0x0089B590 // FUNCTION: fn_11569 void UIPlayerGage::SetFourthValues(std::function current, std::function maximum) { this->m_fourthCurrent = current; this->m_fourthMaximum = maximum; } // OFFSET: 0x0089BCF0 // FUNCTION: fn_11578 void UIPlayerGage::SetFirstValues(std::function current, std::function maximum) { this->m_firstCurrent = current; this->m_firstMaximum = maximum; } // OFFSET: 0x0089BDA0 // FUNCTION: fn_11579 void UIPlayerGage::SetThirdValues(std::function current, std::function maximum) { this->m_thirdCurrent = current; this->m_thirdMaximum = maximum; } // OFFSET: 0x0089C070 // FUNCTION: fn_11580 void UIMonsterGage::SetMode(int mode) { this->unknown_009C = mode; } // OFFSET: 0x0089C390 // FUNCTION: fn_11587 void UIPlayerGage::SetSecondValues(std::function current, std::function maximum) { this->m_secondCurrent = current; this->m_secondMaximum = maximum; }