#include "UI/Item/UIMerchantItemLogWnd.h" #include "Client/Mode/ModeTooltip.h" #include "Client/Session.h" #include "Contents/Configuration/ServiceConfiguration.h" #include "Contents/Items/ItemNaming.h" #include "Contents/MessageTable.h" #include "Contents/PlayerNameDictionary.h" #include "Client/Mode/ModeMgr.h" #include "UI/Window/UIWindowMgr.h" #include "Client/Input/InputCharset.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Layout/WindowSnapping.h" #include "UI/Lists/UIScrollBar.h" #include "UI/Text/UIStaticText.h" #include "UI/Window/UIResizer.h" #include "UI/Window/WindowManagerWindows.h" #include "Utility/Text/FormatString.h" #include "Utility/Text/GroupedInteger.h" #include "Utility/Timestamp.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/ResourceMgr.h" #include "Resource/SkinPalette.h" #include "Resource/TextureNames.h" #include "UI/Shop/ItemDrawing.h" #include #include #include // OFFSET: 0x0099E0E0 // FUNCTION: fn_13571 UIMerchantItemLogWnd::UIMerchantItemLogWnd(UIWindowContext& windows, UIFrameContext& frames, int mode) : UIItemBaseWnd(windows, frames) { this->unknown_00FC = mode; } // OFFSET: 0x0099E510 // FUNCTION: fn_13575 void UIMerchantItemLogWnd::Slot15(int width, int height) { UIStaticText* title = new UIStaticText(*this->m_context, *this->m_controls); title->SetSize(160, 15); title->SetText(LookupMessage(2559 + (this->unknown_00FC != 0)), 0); title->Move(16, 2); title->shadow = 1; this->AddChild(title); UIResizer* resizer = new UIResizer(*this->m_context); this->resizer = resizer; resizer->SetSize(16, 16); resizer->SetDirection(3); resizer->SetBitmapName("유저인터페이스\\btn_resize.bmp"); resizer->Move(this->geometry.width - 15, this->geometry.height - 15); resizer->SetColors(0xFFFF00FF, 0xFFFF00FF); this->AddChild(resizer); UIScrollBar* scrollBar = new UIScrollBar(*this->m_context); this->scrollBar = scrollBar; scrollBar->Configure(this->geometry.width - 15, 14, 1, this->geometry.height - 38); this->AddChild(scrollBar); UIBitmapButton* button = new UIBitmapButton(*this->m_context, *this->m_controls); this->buttons[0] = button; button->SetBitmap("유저인터페이스\\btn_close.bmp", 0, 0); button->SetBitmap("유저인터페이스\\btn_close_a.bmp", 1, 0); button->SetBitmap("유저인터페이스\\btn_close_b.bmp", 2, 0); button->SetSize(button->BitmapWidth(), button->BitmapHeight()); button->Move(this->geometry.width - 61, this->geometry.height - 24); button->SetId(201); this->AddChild(button); this->columns = 1; this->visibleRows = (height - 38) / 32; } // OFFSET: 0x0099E7A0 // FUNCTION: fn_13576 void UIMerchantItemLogWnd::Paint() { UIButtonContext& controls = *this->m_controls; this->DrawTitleBar(controls.fonts, controls.locale, false, "", 0); if (this->geometry.height == 17) { return; } unsigned red, green, blue; SkinPaletteChannels(controls.resources, 2, 2, red, green, blue); this->FillRegion(0, 17, this->geometry.width, this->geometry.height - 38, RGB(red, green, blue)); int rows = (this->geometry.height - 38) / 8 + ((this->geometry.height - 38) % 8 != 0); for (int y = 17; rows > 0; --rows, y += 8) { const auto* left = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\itemwin_left.bmp"))); this->DrawBitmap(0, y, &left->image, false); } rows = (this->geometry.height - 38) / 8 + ((this->geometry.height - 38) % 8 != 0); for (int y = 17; rows > 0; --rows, y += 8) { const auto* right = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\itemwin_right.bmp"))); this->DrawBitmap(this->geometry.width - right->image.width, y, &right->image, false); } int slots = (this->geometry.height - 38) / 32; for (int y = 17; slots > 0; --slots, y += 32) { DrawItemSlotBackground(*this, 40, y); } ItemDescriptions descriptions{g_itemDescriptions}; auto it = this->items.begin(); auto log = this->logs.begin(); for (int index = 0, visible = 0; visible < this->visibleRows; ++index, ++it, ++log) { if (index < this->scroll) { continue; } if (this->items.size() < static_cast(index + 1)) { break; } if (g_session.IsPetEgg(std::atoi(it->itemId.c_str())) && it->unknown_005D) { continue; } const int top = visible / this->columns * 32; const int x = visible % this->columns * 32 + 44; DrawItemWithQuantity(*this, controls.resources, descriptions, controls.fonts, controls.locale, x, top + 21, *it, 0, 0); if (it->unknown_0088 > 0) { this->DrawBitmap( x, top + 33, &static_cast( ResourceMgr::Instance().Load(Resolve(FormatOwnedString("유저인터페이스\\grade_enchant\\grade_icon%d.bmp", it->unknown_0088).c_str())) )->image, true ); } int textX = this->geometry.width - 370; const int textY = top + 29; char name[26] = {}; StringFormat(name, sizeof(name), static_cast(-1), "%s", log->name.c_str()); this->DrawTextAt(controls.fonts, controls.locale, textX, textY, name, static_cast(std::strlen(name)), 0, 12, 0, 0, 0); textX += 150; char price[64]; char grouped[64]; std::memset(price, 0, sizeof(price)); std::memset(grouped, 0, sizeof(grouped)); const int length = std::sprintf(price, " %10s Zeny", FormatGroupedInteger(static_cast(it->unknown_0014[0]), grouped, sizeof(grouped))); this->DrawTextAt(controls.fonts, controls.locale, textX, textY, price, length, 0, 12, 0, 0, 0); textX += 110; char date[20] = {}; Timestamp stamp(log->time); StringFormat(date, sizeof(date), static_cast(-1), "%02d/%02d - %02d:%02d:%02d", stamp.Month(), stamp.Day(), stamp.Hour(), stamp.Minute(), stamp.Second()); this->DrawTextAt(controls.fonts, controls.locale, textX, textY, date, static_cast(std::strlen(date)), 0, 12, 0, 0, 0); ++visible; } this->DrawButtonBar(2, 0, 1); } // OFFSET: 0x0099ED00 // FUNCTION: fn_13577 void UIMerchantItemLogWnd::Slot28(int x, int y) { ITEM_INFO item = this->GetItemAt(x, y); if (item.unknown_0000[1] > 0) { int tooltipX = (x - 40) / 32 * 32 + 40; int tooltipY = (y - 17) / 32 * 32 + 1; this->ToScreen(tooltipX, tooltipY); ItemDescriptions descriptions{g_itemDescriptions}; bool languagePrefix = false; WORD language = g_serverLanguage->language; ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language}; if (item.identified == 1 && item.unknown_0098 != 0) { reinterpret_cast(g_modeMgr.gameMode) ->Show(FormatOwnedString(LookupMessage(2551), naming.DisplayName(item, 0).c_str(), item.unknown_0098, item.quantity).c_str(), tooltipX, tooltipY, g_session.GetItemNameColor(item), 0, 1); } else { reinterpret_cast(g_modeMgr.gameMode) ->Show(FormatOwnedString(LookupMessage(183), naming.DisplayName(item, 0).c_str(), item.quantity).c_str(), tooltipX, tooltipY, g_session.GetItemNameColor(item), 0, 1); } } } // OFFSET: 0x0099EF50 // FUNCTION: fn_13578 void UIMerchantItemLogWnd::Slot19() { bool changed = false; for (auto it = this->logs.begin(); it != this->logs.end(); ++it) { if (it->name.compare(LookupMessage(581)) == 0) { it->name = LookupPlayerName(it->characterId); changed = true; } } if (changed) { this->Invalidate(); } } // OFFSET: 0x0099F090 // FUNCTION: fn_13579 void UIMerchantItemLogWnd::Slot32(int x, int y) { ITEM_INFO item = this->GetItemAt(x, y); if (item.unknown_0000[1] > 0) { g_modeMgr.GetGameMode(); g_windowMgr.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast(&item), 0, 0, 0); } } // OFFSET: 0x0099F160 // FUNCTION: fn_13580 int UIMerchantItemLogWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) { switch (message) { case 6: if (a == 201) { this->m_frameContext->windows.CloseWindow(this->unknown_00FC != 0 ? 258 : 257); } break; case 14: if (a == 3) { int height = c <= 336 ? c : 336; if (height < 120) { height = 120; } const int newHeight = (height - 120) / 32 * 32 + 120; if (newHeight != this->geometry.height) { this->Resize(this->geometry.width, newHeight); this->columns = 1; this->visibleRows = (newHeight - 38) / 32; this->resizer->Move(this->geometry.width - 15, this->geometry.height - 15); this->scrollBar->Move(this->geometry.width - 15, 14); this->scrollBar->Resize(this->scrollBar->geometry.width, this->geometry.height - 38); this->UpdateScrollBar(); } this->buttons[0]->Move(this->geometry.width - 61, this->geometry.height - 24); this->m_frameContext->snapping.Store(this); } break; case 23: { ITEM_INFO item(*reinterpret_cast(a)); this->items.push_back(item); lcData data; data.name = LookupPlayerName(b); ItemDescriptions descriptions{g_itemDescriptions}; bool languagePrefix = false; WORD language = g_serverLanguage->language; ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language}; data.unknown_001C = naming.DisplayName(item, 0); data.time = c; data.characterId = b; this->logs.push_back(data); this->Invalidate(); this->UpdateScrollBar(); break; } default: return UIItemBaseWnd::SendMsg(sender, message, a, b, c, d); } return 0; }