#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIITEMIDENTIFYWND_H #define RAGNAROK_SOURCE_UI_ITEMS_UIITEMIDENTIFYWND_H #include "Contents/Items/ItemInfo.h" #include "UI/Window/UIFrameWnd.h" #include #include struct WindowPlacement; class UIItemIdentifyWnd : public UIFrameWnd { public: /* 00B4 */ UIWindow* m_scrollBar; /* 00B8 */ int m_scroll; /* 00BC */ int m_selected; /* 00C0 */ int m_columns; /* 00C4 */ int m_rows; /* 00C8 */ int m_scrollable; /* 00CC */ std::list m_items; /* 00D4 */ std::string m_title; /* 00EC */ WindowPlacement* m_placement; void Slot11() override; void Paint() override; void Slot15(int width, int height) override; void UpdateScroll(); void Slot25(int x, int y) override; void Slot26(int x, int y) override; void Slot33(int x, int y) override; void Slot35(int delta) override; std::vector Slot44() override; ITEM_INFO GetItem(int index, int* found); ITEM_INFO GetSelectedItem(int* found); }; class UIMakingArrowListWnd : public UIItemIdentifyWnd { public: void Paint() override; std::vector Slot44() override; /* 00F0 */ std::int16_t unknown_00F0; }; class UIPetEggListWnd : public UIItemIdentifyWnd { public: void Paint() override; }; class UIItemCompositionWnd : public UIItemIdentifyWnd { public: void Slot11() override; void Slot15(int width, int height) override; std::vector Slot44() override; /* 00F0 */ WindowPlacement* m_compositionPlacement; /* 00F4 */ int m_compositionState; }; #endif