#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIRPIMAGEWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UIRPIMAGEWND_H #include "UI/Window/UIWindow.h" #include class UIRPImageWnd : public UIWindow { public: UIRPImageWnd(UIWindowContext& context, std::string imageName, int imageCount); void Paint() override; protected: /* 007C */ std::string m_imageName; /* 0094 */ int m_imageCount; }; #endif