#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIREBIRTHWND_H #define RAGNAROK_SOURCE_UI_WINDOW_UIREBIRTHWND_H #include "UI/Window/UIFrameWnd.h" struct UIButtonContext; class UIRebirthWnd : public UIFrameWnd { public: UIRebirthWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls); void Slot15(int width, int height) override; void Paint() override; int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override; protected: UIButtonContext* m_controls; }; #endif