#include "UI/Window/UISelCharForUServerWnd.h" #include "Client/Mode/CLoginMode.h" #include "Client/Mode/CMode.h" #include "Client/Session.h" #include "Contents/Actors/Pc.h" #include "Contents/SpriteRidingOffset.h" #include "Client/Session.h" #include "Network/Connection/Connection.h" #include "Network/Packets/PacketLengths.h" #include "UI/Buttons/UIBitmapButton.h" #include "UI/Buttons/UICheckBox.h" #include "UI/Window/UIWindowMgr.h" #include "UI/Window/WindowDialogs.h" #include "Client/Mode/ModeMgr.h" #include #include #include extern const char* LookupMessage(int id); // GLOBAL: gl_24772 int g_charViewCount; #pragma pack(push, 1) struct PACKET_CZ_SELECT_CHARACTERS { /* 0000 */ std::int16_t id; /* 0002 */ int accountId; /* 0006 */ int count; /* 000A */ int characterIds[9]; }; #pragma pack(pop) // OFFSET: 0x009120E0 // FUNCTION: fn_12526 UISelCharForUServerWnd::UISelCharForUServerWnd() : UIFrameWnd(*reinterpret_cast(nullptr), *reinterpret_cast(nullptr), 0), m_columns(6) { if (g_charViewCount > 12) { this->m_columns = 9; } this->unknown_19E8 = 0; this->m_checkedCount = 0; this->geometry.unknown_0034 = 0; this->unknown_19E4 = 0; for (int index = 0; index < g_charViewCount; ++index) { this->m_slotEnabled[index] = 1; } this->m_startTime = timeGetTime(); } // OFFSET: 0x00928A60 // FUNCTION: fn_12652 void UISelCharForUServerWnd::Slot15(int, int) { { std::string path = "유저인터페이스\\"; this->unknown_19E4 = new UIBitmapButton(); this->unknown_19E4->SetBitmap((path + "btn_ok" + ".bmp").c_str(), 0, 0); this->unknown_19E4->SetBitmap((path + "btn_ok_a" + ".bmp").c_str(), 1, 0); this->unknown_19E4->SetBitmap((path + "btn_ok_b" + ".bmp").c_str(), 2, 0); this->unknown_19E4->SetSize(this->unknown_19E4->BitmapWidth(), this->unknown_19E4->BitmapHeight()); this->unknown_19E4->Move(this->geometry.width - 46, this->geometry.height - 24); this->unknown_19E4->SetId(184); this->AddChild(this->unknown_19E4); } this->m_message0 = 184; for (int index = 0; index < g_charViewCount; ++index) { UICheckBox* checkBox = new UICheckBox(); this->m_checkBoxes[index] = checkBox; checkBox->SetSize(10, 10); checkBox->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", ""); this->m_checkBoxes[index]->Move(-100, -100); this->AddChild(this->m_checkBoxes[index]); } for (int index = 0; index < g_charViewCount; ++index) { CharacterInfo* info = reinterpret_cast(static_cast(g_charViewMode)->SendMsg(8, index, 0, 0, 0)); if (!info) { continue; } this->m_checkBoxes[index]->Move(index % this->m_columns * 81 + 63, index / this->m_columns * 149 + 77); const int slotIndex = info->slot; CharSlotInfo& slot = this->m_slots[slotIndex]; slot.job = info->job; slot.robe = info->robe; this->m_slotEnabled[slotIndex] = 0; slot.x = slotIndex % this->m_columns * 81 + 68; slot.y = slotIndex / this->m_columns * 149 + 191; slot.unknown_0148 = 0; slot.action = 0; slot.frame = 0; slot.actionNames[0] = static_cast(GetBodyActionResourceName(info->job, g_session.SyncUnknown0E98(), info->unknown_0058, 0)); slot.spriteNames[0] = static_cast(g_session.GetBodySprName(info->job, g_session.SyncUnknown0E98(), info->unknown_0058, 0)); int head = info->head; slot.actionNames[1] = static_cast(g_session.GetHeadActName(info->job, g_session.SyncUnknown0E98(), &head)); slot.spriteNames[1] = static_cast(g_session.GetHeadSprName(info->job, g_session.SyncUnknown0E98(), &head)); slot.actionNames[2] = static_cast(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory3)); slot.spriteNames[2] = static_cast(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory3)); info->head = static_cast(head); slot.actionNames[3] = static_cast(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory2)); slot.spriteNames[3] = static_cast(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory2)); this->unknown_1974[slotIndex] = info->accessory2; slot.actionNames[4] = static_cast(g_session.GetAccessoryActName(info->job, g_session.SyncUnknown0E98(), head, info->accessory)); slot.spriteNames[4] = static_cast(g_session.GetAccessorySprName(info->job, g_session.SyncUnknown0E98(), head, info->accessory)); int bodyPalette = info->bodyStyle; if (info->unknown_0058 < 1) { bodyPalette = g_session.GetBodyStyle(info->job, bodyPalette, info->unknown_0058); } slot.bodyPalette = bodyPalette; if (bodyPalette != 0) { slot.bodyPaletteName = static_cast( g_session.GetBodyPalName(info->job, g_session.SyncUnknown0E98(), bodyPalette, info->unknown_0058, 0, 0)); } slot.headPalette = info->headPalette; if (slot.headPalette != 0) { slot.headPaletteName = static_cast(g_session.GetHeadPalName(head, info->job, g_session.SyncUnknown0E98(), slot.headPalette)); } slot.imfName = GetBodyImfName(info->job, g_session.SyncUnknown0E98(), info->head, info->unknown_0058); } } // OFFSET: 0x0093A7F0 // FUNCTION: fn_12758 int UISelCharForUServerWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) { if (message != 6) { return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4); } WindowDialogs& dialogs = *reinterpret_cast(&g_windowMgr); if (argument1 == 0xB8) { if (dialogs.Confirm(LookupMessage(0x4BB), 2, false, false, 0, "Message", 280, 120, 0) != 0xBB) { return 0; } int characterIds[9] = {}; int count = 0; const int viewCount = g_charViewCount; for (int index = 0; index < viewCount; ++index) { if (this->m_checkBoxes[index]->geometry.unknown_0030 != 0) { CMode* mode = g_modeMgr.gameMode; const int* character = reinterpret_cast(mode->SendMsg(8, index, 0, 0, 0)); if (character) { characterIds[count++] = *character; } } } if (count != 0) { PACKET_CZ_SELECT_CHARACTERS packet; packet.id = 0x28C; packet.accountId = g_session.m_aid; packet.count = count; for (int index = 0; index < 9; ++index) { packet.characterIds[index] = characterIds[index]; } GetRagConnection().Send(reinterpret_cast(GetRagConnection()).FixedLength(packet.id), &packet); g_windowMgr.Schedule(this); return 0; } dialogs.Confirm(LookupMessage(0x4C1), 0, true, true, 0, "Message", 280, 120, 0); } else if (argument1 == 0xD5) { this->m_checkedCount += sender->geometry.unknown_0030 != 0 ? 1 : -1; if (this->m_checkedCount > 9) { dialogs.Confirm(LookupMessage(0x4BC), 0, true, true, 0, "Message", 280, 120, 0); static_cast(sender)->SetChecked(0); } } return 0; } // OFFSET: 0x00932B40 // FUNCTION: fn_12714 void UISelCharForUServerWnd::Slot27(int x, int y) { this->sub_93F1F0(x, y, -1); UIFrameWnd::Slot27(x, y); }