#include "Contents/NavigationManager.h" #include "UI/Text/NavigationLink.h" #include "UI/Buttons/UINaviLinkButton.h" // OFFSET: 0x0086DF60 // FUNCTION: fn_11062 UINaviLinkButton::UINaviLinkButton() : UITextButton() { } // OFFSET: 0x00873A90 UINaviLinkButton::~UINaviLinkButton() = default; // OFFSET: 0x00893050 // FUNCTION: fn_11503 void UINaviLinkButton::Slot25(int, int) { const auto end = this->link.find(""); if (end == std::string::npos) { return; } const auto start = end - 4; const std::string coordinates = this->link.substr(start); const int x = DecodeNavigationNumber(coordinates.substr(0, 2)); const int y = DecodeNavigationNumber(coordinates.substr(2, 2)); std::string map = this->link.substr(0, start); if (map.find("") != std::string::npos) { map = map.substr(7); } if (!map.empty()) { g_navigationManager.SetDestinationMap(map, x, y); } }