#include "Contents/GuildMgr.h" // FUNCTION: fn_05147 CGuild::CGuild() : m_emblemVersion(0) { } // FUNCTION: fn_05148 CGuild::~CGuild() = default; // FUNCTION: fn_05175 int CGuildMgr::GetEmblemVersion(std::uint32_t guildId) const { const auto it = this->m_guilds.find(guildId); if (it != this->m_guilds.end()) { return it->second.m_emblemVersion; } return 0; } // FUNCTION: fn_05181 void CGuildMgr::SetEmblemVersion(std::uint32_t guildId, int version) { this->m_guilds[guildId].m_emblemVersion = version; }