#ifndef RAGNAROK_SOURCE_CONTENTS_USERDATA_ACCOUNTCONFIGLOAD_H #define RAGNAROK_SOURCE_CONTENTS_USERDATA_ACCOUNTCONFIGLOAD_H #include struct EmotionHotkeys; class LuaScript; class CRenderSystemBase; struct AccountConfigLoad { EmotionHotkeys& emotions; LuaScript& script; const std::uint32_t& persistenceAccountId; CRenderSystemBase* const& renderSystem; const bool& languagePrefix; const int& serviceType; const std::uint16_t& language; }; #endif