#include "Client/Application/ErrorDialog.h" #include "Render/Textures/Texture.h" #include "Resource/Bitmap/BitmapResource.h" #include "Resource/EZeffectResource.h" #include "Resource/ResourceByteReader.h" #include // OFFSET: 0x0074D640 // FUNCTION: fn_07894 EZeffectClip::EZeffectClip() : textureCount(0), unknown_0004(0), frameCount(0), frames(nullptr), textures{} { for (const char*& name : this->names) { name = "1.bmp"; } } // OFFSET: 0x0074D790 // FUNCTION: fn_07896 EZeffectClip::~EZeffectClip() { for (CTexture* texture : this->textures) { if (texture) { texture->Release(); } } } // OFFSET: 0x0074CEE0 // OFFSET: 0x0074D570 // FUNCTION: fn_07893 CEZeffectRes::CEZeffectRes(EZeffectResourceContext& context) : m_context(&context) { } // OFFSET: 0x0074D6F0 // OFFSET: 0x0074D330 // FUNCTION: fn_07895 CEZeffectRes::~CEZeffectRes() = default; // OFFSET: 0x0074CEE0 // FUNCTION: fn_07889 CEZeffectRes* CEZeffectRes::Create() { return new CEZeffectRes(*this->m_context); } // OFFSET: 0x0074CFF0 // FUNCTION: fn_07890 bool CEZeffectRes::Load(const char* name) { auto& file = this->m_context->file; if (!file.Open(name)) { const std::string message = std::string("Str::Cannot find File : ") + name; ShowErrorDialog(this->m_context->renderSystem, message.c_str(), 0); this->Unload(); return false; } const auto* data = static_cast(file.Data()); this->m_bytes.assign(data, data + file.Size()); file.Close(); ResourceByteReader input{this->m_bytes.data(), static_cast(this->m_bytes.size())}; unsigned char magic[4]; int version; input.Read(magic, sizeof(magic)); input.Read(&version, sizeof(version)); input.Read(&this->fps, sizeof(this->fps)); input.Read(&this->maximumFrame, sizeof(this->maximumFrame)); input.Read(&this->clipCount, sizeof(this->clipCount)); input.position += 16; if (version != 148) { ShowErrorDialog(this->m_context->renderSystem, "LoadAniClip: Version is incorrect", 0); this->Unload(); return false; } for (int index = 0; index < this->clipCount; ++index) { EZeffectClip& clip = this->clips[index]; input.Read(&clip.textureCount, sizeof(clip.textureCount)); for (int texture = 0; texture < clip.textureCount; ++texture) { clip.names[texture] = reinterpret_cast(input.data + input.position); input.position += 128; } input.Read(&clip.frameCount, sizeof(clip.frameCount)); if (clip.frameCount > 0) { clip.frames = input.data + input.position; input.position += 124u * static_cast(clip.frameCount); } } return true; } // OFFSET: 0x0074D320 // FUNCTION: fn_07891 void CEZeffectRes::Unload() { std::vector().swap(this->m_bytes); } // OFFSET: 0x0074D850 // FUNCTION: fn_07897 CTexture* EZeffectClip::Texture(int index, EffectTextures& owner) { if (index >= this->textureCount) { return owner.Default(); } if (!this->textures[index]) { std::string path = std::string("effect\\") + this->names[index]; if (path.find_last_of('.') == std::string::npos) { path.append(".bmp", 4); } this->textures[index] = owner.Load(path.c_str(), 1, false, true, false); if (this->textures[index]) { this->textures[index]->Retain(); } } return this->textures[index]; } // OFFSET: 0x0074D9A0 // FUNCTION: fn_07898 CTexture* EZeffectClip::Texture(int index, const char* prefix, EffectTextures& owner) { if (index >= this->textureCount) { return owner.Default(); } if (!this->textures[index]) { std::string path = std::string("effect\\") + prefix + this->names[index]; if (path.find_last_of('.') == std::string::npos) { path.append(".bmp", 4); } this->textures[index] = owner.Load(path.c_str(), 1, false, true, false); if (this->textures[index]) { this->textures[index]->Retain(); } } return this->textures[index]; }