rodecomp/Source/Contents/Effects/AstralStrikeEffect.h
ragnarok-clanker c8c3a074b9 Decompile fn_06833 (CAstralStrikeEffect::Slot01)
Batch #5355 by Millenium: 1 byte-identical, 0 confirmed by peer review.

- fn_06833 CAstralStrikeEffect::Slot01: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 10:37:47 +00:00

33 lines
751 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_ASTRALSTRIKEEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_ASTRALSTRIKEEFFECT_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <vector>
class CEZ2STRParticle;
class CAstralStrikeEffect : public CEffect {
public:
CAstralStrikeEffect();
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
void Init();
void SpawnStrike();
/* 00CC */ std::vector<CEZ2STRParticle*> emitters;
/* 00D8 */ std::vector<CEZ2STRParticle*> strikes;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CAstralStrikeEffect) == 0xE4);
static_assert(offsetof(CAstralStrikeEffect, strikes) == 0xD8);
#endif
#endif