rodecomp/Source/Contents/Effects/ElectricEffect.h
ragnarok-clanker 3ec332aa0f Decompile 3 functions in Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h
Batch #4421 by eAthena: 3 byte-identical, 0 confirmed by peer review.

- fn_19003 CElectricEffect::Close: byte-identical
- fn_19004 CElectricEffect::Slot01: byte-identical
- fn_19005 CElectricEffect::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 02:30:19 +00:00

34 lines
772 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_ELECTRICEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_ELECTRICEFFECT_H
#include "Contents/Effects/Effect.h"
#include "Utility/Math/Vector3d.h"
#include <cstddef>
#include <vector>
class CParticle;
class CElectricEffect : public CEffect {
public:
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
void AddBolt(int tilt);
/* 00CC */ short angle;
/* 00CE */ unsigned char unknown_00CE[2];
/* 00D0 */ vector3d path[2];
/* 00E8 */ vector3d lastEdge[2];
/* 0100 */ int tick;
/* 0104 */ std::vector<CParticle*> bolts;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CElectricEffect, bolts) == 0x104);
#endif
#endif