rodecomp/Source/Contents/Effects/GlassWallEffect.h
ragnarok-clanker 16af7106c9 Decompile fn_18892 (CGlassWall::Slot01)
Batch #5649 by Lumen: 0 byte-identical, 1 confirmed by peer review.

- fn_18892 CGlassWall::Slot01: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, kyoshi, Millenium
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 14:24:54 +00:00

32 lines
773 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_GLASSWALLEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_GLASSWALLEFFECT_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <vector>
class CParticle;
class CGlassWall : public CEffect {
public:
~CGlassWall() override;
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
void AddPanel(float angle, float scale, float x, float y, float z);
/* 00CC */ std::vector<CParticle*> particles;
/* 00D8 */ CEffect* effect;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CGlassWall, particles) == 0xCC);
static_assert(offsetof(CGlassWall, effect) == 0xD8);
static_assert(sizeof(CGlassWall) == 0xDC);
#endif
#endif