rodecomp/Source/Contents/Effects/SkillEffects.h
ragnarok-clanker 8cca543bb0 Decompile 2 functions in Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/SkillEffects.h
Batch #4740 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_07055 CMeteorEffect::Close: logic confirmed by peer review
- fn_07059 CMeteorEffect::Slot04: logic confirmed by peer review

Peer-reviewed-by: alisonrag, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 04:56:00 +00:00

84 lines
2.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_SKILLEFFECTS_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_SKILLEFFECTS_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <list>
#include <vector>
class CEZ2STRParticle;
class CParticle;
class CMeteorEffect : public CEffect {
public:
CMeteorEffect() : CEffect(-1), unknown_00D8(12), unknown_00DC(0) {}
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
~CMeteorEffect() override;
/* 00CC */ std::vector<CParticle*> unknown_00CC;
/* 00D8 */ int unknown_00D8;
/* 00DC */ int unknown_00DC;
};
class CShadowExceedNew : public CEffect {
public:
CShadowExceedNew() : CEffect(2467), unknown_00CC(0) {}
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
~CShadowExceedNew() override;
/* 00CC */ unsigned char unknown_00CC;
/* 00D0 */ std::list<CEZ2STRParticle*> frontEmitters;
/* 00D8 */ std::list<CEZ2STRParticle*> backEmitters;
};
class CSprArrowEffect : public CEffect {
public:
CSprArrowEffect()
: CEffect(2404), unknown_00CC(0), unknown_00D0(0), unknown_00D4(0), unknown_00D8(0), unknown_00DC(0), unknown_00E0(0),
unknown_00E4(0), unknown_00E8(0), unknown_00EC(1.0f), unknown_00F0(0), unknown_00F4(0), unknown_00F8(0), unknown_00FC(0),
unknown_00FD(1) {}
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
~CSprArrowEffect() override;
/* 00CC */ int unknown_00CC;
/* 00D0 */ int unknown_00D0;
/* 00D4 */ int unknown_00D4;
/* 00D8 */ int unknown_00D8;
/* 00DC */ int unknown_00DC;
/* 00E0 */ int unknown_00E0;
/* 00E4 */ int unknown_00E4;
/* 00E8 */ int unknown_00E8;
/* 00EC */ float unknown_00EC;
/* 00F0 */ int unknown_00F0;
/* 00F4 */ int unknown_00F4;
/* 00F8 */ int unknown_00F8;
/* 00FC */ unsigned char unknown_00FC;
/* 00FD */ bool unknown_00FD;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CMeteorEffect) == 0xE0);
static_assert(offsetof(CMeteorEffect, unknown_00D8) == 0xD8);
static_assert(sizeof(CShadowExceedNew) == 0xE0);
static_assert(offsetof(CShadowExceedNew, backEmitters) == 0xD8);
static_assert(sizeof(CSprArrowEffect) == 0x100);
static_assert(offsetof(CSprArrowEffect, unknown_00FD) == 0xFD);
#endif
#endif