rodecomp/Source/Contents/Effects/ViolentQuakeEffect.h
ragnarok-clanker d6af15cda7 Decompile fn_07532 (CViolentQuakeEffect::Close)
Batch #4063 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_07532 CViolentQuakeEffect::Close: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-30 00:40:00 +00:00

30 lines
622 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_VIOLENTQUAKEEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_VIOLENTQUAKEEFFECT_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <vector>
class CEZ2STRParticle;
class CViolentQuakeEffect : public CEffect {
public:
CViolentQuakeEffect();
void Slot01() override;
void Slot03() override;
void Slot04() override;
void Close() override;
bool Slot06() override;
void InitAllBloom();
/* 00CC */ std::vector<CEZ2STRParticle*> emitters;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CViolentQuakeEffect) == 0xD8);
#endif
#endif