rodecomp/Source/Contents/Ground/TerrainHeight.h
ragnarok-clanker 38b7be629b Decompile fn_07836 (TerrainHeight::CellType)
Batch #3859 by sherollyner: 0 byte-identical, 1 confirmed by peer review.

- fn_07836 TerrainHeight::CellType: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, youko
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 23:51:44 +00:00

37 lines
1.2 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_GROUND_TERRAINHEIGHT_H
#define RAGNAROK_SOURCE_CONTENTS_GROUND_TERRAINHEIGHT_H
#include <cstddef>
#include <cstdint>
struct TerrainHeightCell {
/* 0000 */ float heights[4];
/* 0010 */ std::uint32_t type;
};
struct TerrainHeight {
const int& width;
const int& height;
const int& cellSize;
const TerrainHeightCell* cells;
float Height(float x, float z) const;
float PlaneHeight(float x, float z) const;
const TerrainHeightCell* CellAt(int column, int row) const;
bool Walkable(int column, int row) const;
std::uint32_t CellType(float x, float z) const;
void CellOrigin(int column, int row, float& x, float& z) const;
void CellCenter(int column, int row, float& x, float& z) const;
void WorldSubcell(float x, float z, int& column, int& row, int& subColumn, int& subRow) const;
void SpatialCell(float x, float z, int& column, int& row) const;
void HeightBounds(const int* rectangle, float& minimum, float& maximum) const;
float RayDistance(const float* ray, int column, int row) const;
};
static_assert(sizeof(TerrainHeightCell) == 20);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(TerrainHeightCell, type) == 0x10);
#endif
#endif