rodecomp/Source/Contents/Sound/SoundMaker.h

40 lines
1.2 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_SOUND_SOUNDMAKER_H
#define RAGNAROK_SOURCE_CONTENTS_SOUND_SOUNDMAKER_H
#include "Contents/Actors/RenderObject.h"
#include <cstddef>
class CSoundMaker : public CRenderObject {
public:
CSoundMaker();
~CSoundMaker() override;
bool OnProcess() override;
void SendMsg(
CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m
) override;
void Render(int argument) override;
/* 0138 */ std::string file;
/* 0150 */ float volume;
/* 0154 */ int width;
/* 0158 */ int height;
/* 015C */ float range;
/* 0160 */ float radius;
/* 0164 */ std::uint32_t lastTick;
/* 0168 */ std::uint32_t cycle;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CSoundMaker, file) == 0x138);
static_assert(offsetof(CSoundMaker, volume) == 0x150);
static_assert(offsetof(CSoundMaker, width) == 0x154);
static_assert(offsetof(CSoundMaker, height) == 0x158);
static_assert(offsetof(CSoundMaker, range) == 0x15C);
static_assert(offsetof(CSoundMaker, radius) == 0x160);
static_assert(offsetof(CSoundMaker, lastTick) == 0x164);
static_assert(offsetof(CSoundMaker, cycle) == 0x168);
static_assert(sizeof(CSoundMaker) == 0x170);
#endif
#endif