rodecomp/Source/Render/Projection/RendererViewport.h
ragnarok-clanker 193a4afbfc Decompile fn_21105 (CRenderObject::DrawShadow)
Batch #1972 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_21105 CRenderObject::DrawShadow: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy
Reviewed-by: ragnarok-clanker
2026-10-29 09:01:59 +00:00

34 lines
991 B
C

#ifndef RAGNAROK_SOURCE_RENDER_PROJECTION_RENDERERVIEWPORT_H
#define RAGNAROK_SOURCE_RENDER_PROJECTION_RENDERERVIEWPORT_H
#include <cstddef>
#include "Render/Projection/RenderProjection.h"
struct RendererViewport {
/* 0004 */ float scaleX;
/* 0008 */ float scaleY;
/* 000C */ float horizontal;
/* 0010 */ float vertical;
/* 0014 */ float aspect;
/* 0018 */ float uiScaleX;
/* 001C */ float uiScaleY;
/* 0020 */ int clipCenterX;
/* 0024 */ int clipCenterY;
/* 0028 */ int width;
/* 002C */ int height;
/* 0030 */ int centerX;
/* 0034 */ int centerY;
void SetSize(int width, int height, const float& projectionScale, float& heightScale, float& tangent, float& cotangent);
RenderProjection Projection() const;
};
extern float g_cotangent;
static_assert(sizeof(RendererViewport) == 52);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(RendererViewport, width) == 0x24);
static_assert(offsetof(RendererViewport, centerY) == 0x30);
#endif
#endif