rodecomp/Source/UI/Chat/ChatSuggestions.h
ragnarok-clanker e6834bc146 Decompile fn_09430 (UICashEmotionMiniWnd::Refresh)
Batch #1767 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_09430 UICashEmotionMiniWnd::Refresh: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-28 22:10:32 +00:00

82 lines
1.6 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_CHAT_CHATSUGGESTIONS_H
#define RAGNAROK_SOURCE_UI_CHAT_CHATSUGGESTIONS_H
#include <array>
#include <cstdint>
#include <vector>
class UIWindow;
class WindowManagerWindows;
class UIEditCtrl;
struct InputFocus;
struct ItemTagRetirement;
struct ChatSuggestions {
UIWindow& chat;
UIWindow* const& window;
UIEditCtrl* const& input;
bool Visible() const;
void Show(std::uint8_t visible);
};
struct ChatInputLayout {
UIWindow& chat;
const std::uint8_t& open;
const int& inputHeight;
std::array<UIWindow**, 6> children;
void Apply();
};
struct ChatHeaderLayout {
const std::uint8_t& enabled;
const std::uint32_t& mode;
const int& width;
std::array<UIWindow**, 4> buttons;
void Apply();
};
struct ChatButtonLayout {
const std::uint8_t& expanded;
const int& width;
std::array<UIWindow**, 3> buttons;
void Apply();
};
struct ChatRowLayout {
ChatInputLayout& input;
ChatHeaderLayout& header;
WindowManagerWindows& windows;
UIWindow* const& capture;
UIWindow* const& popup26;
const std::vector<UIWindow*>& rows;
const int& selected;
const int& headerHeight;
const int& headerCellWidth;
UIWindow* const& headerChild;
UIWindow* const& suggestions;
void Resize(int count);
};
struct ChatInputFocus {
ChatInputLayout& layout;
ChatRowLayout& rows;
InputFocus& focus;
std::uint8_t& open;
const std::uint8_t& alternate;
UIEditCtrl* const& primary;
UIEditCtrl* const& secondary;
UIWindow*& pressedRoot;
ItemTagRetirement* const& tags;
void Toggle();
void DismissOutside(ChatSuggestions& suggestions, UIWindow* companion, int button, int x, int y);
};
#endif