Batch #8953 by KWDev: 0 byte-identical, 2 confirmed by peer review. - fn_12177 UIItemCompositionWnd::Slot15: logic confirmed by peer review - fn_12407 UIItemCompositionWnd::Slot11: logic confirmed by peer review Peer-reviewed-by: youko, pedrao, dori Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
26 lines
712 B
C++
26 lines
712 B
C++
#ifndef RAGNAROK_SOURCE_UI_SKILL_UISKILLNAMECHANGEWND_H
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#define RAGNAROK_SOURCE_UI_SKILL_UISKILLNAMECHANGEWND_H
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#include "UI/Window/UIFrameWnd.h"
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#include <string>
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struct UIButtonContext;
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class UIEditCtrl;
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class UISkillNameChangeWnd : public UIFrameWnd {
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public:
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UISkillNameChangeWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
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/* 00B4 */ UIEditCtrl* m_edit;
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/* 00B8 */ int m_skillId;
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/* 00BC */ std::string m_name;
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void Slot15(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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protected:
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UIButtonContext* m_controls;
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};
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#endif
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