rodecomp/Source/UI/Window/UIMonsterInfoWnd.h
ragnarok-clanker 393900b9c9 Decompile 4 functions in Source/UI/Window/UIFrameWnd.cpp, Source/UI/Window/UICntWnd.h, ...
Batch #1902 by Yommy: 0 byte-identical, 4 confirmed by peer review.

- fn_11782 UIReplayButton::Slot31: logic confirmed by peer review
- fn_11784 UIMonsterInfoWnd::Slot28: logic confirmed by peer review
- fn_11798 UIAllyGuildAcceptWnd::SendMsg: logic confirmed by peer review
- fn_11801 UICntWnd::SendMsg: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 23:26:16 +00:00

38 lines
904 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIMONSTERINFOWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIMONSTERINFOWND_H
#include "UI/Window/UIFrameWnd.h"
#include <cstdint>
struct UIButtonContext;
struct MonsterInfo {
/* 0000 */ int unknown_0000;
/* 0004 */ int unknown_0004;
/* 0008 */ int unknown_0008;
/* 000C */ int unknown_000C;
/* 0010 */ int unknown_0010;
/* 0014 */ int unknown_0014;
/* 0018 */ int unknown_0018;
/* 001C */ unsigned char unknown_001C;
};
class UIMonsterInfoWnd : public UIFrameWnd {
public:
void Slot28(int x, int y) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
/* 00B4 */ MonsterInfo info;
protected:
UIButtonContext* m_controls;
};
extern std::uint32_t g_monsterInfoActorId;
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(MonsterInfo) == 32);
#endif
#endif