rodecomp/Source/Render/TextureQuad.h
ragnarok-clanker faae91cc6d Decompile fn_17826 (CMode::DrawTexture)
Batch #1600 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_17826 CMode::DrawTexture: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 19:49:26 +00:00

16 lines
310 B
C

#ifndef RAGNAROK_SOURCE_RENDER_TEXTUREQUAD_H
#define RAGNAROK_SOURCE_RENDER_TEXTUREQUAD_H
struct TextureRegion {
/* 0000 */ float left;
/* 0004 */ float top;
/* 0008 */ float right;
/* 000C */ float bottom;
};
extern float g_depthStart;
extern float g_depthEnd;
float RhwToDepth(float rhw);
#endif