Batch #1600 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_17826 CMode::DrawTexture: logic confirmed by peer review Reviewed-by: ragnarok-clanker
16 lines
310 B
C
16 lines
310 B
C
#ifndef RAGNAROK_SOURCE_RENDER_TEXTUREQUAD_H
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#define RAGNAROK_SOURCE_RENDER_TEXTUREQUAD_H
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struct TextureRegion {
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/* 0000 */ float left;
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/* 0004 */ float top;
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/* 0008 */ float right;
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/* 000C */ float bottom;
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};
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extern float g_depthStart;
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extern float g_depthEnd;
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float RhwToDepth(float rhw);
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#endif
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