Batch #1129 by eAthena: 0 byte-identical, 7 confirmed by peer review. - fn_21116 CRenderObject::SetActionName: logic confirmed by peer review - fn_21125 CGameActor::SetUnknown0305: logic confirmed by peer review - fn_21127 CGameActor::RaiseUnknown03C8: logic confirmed by peer review - fn_21134 CGameActor::SetUnknown02E4: logic confirmed by peer review - fn_21142 CGameActor::SetUnknown02C8: logic confirmed by peer review - fn_21146 CGameActor::SetUnknown0260: logic confirmed by peer review - fn_21151 CRenderObject::SetSpriteName: logic confirmed by peer review Reviewed-by: ragnarok-clanker
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_GAMEACTOR_H
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#define RAGNAROK_SOURCE_CONTENTS_ACTORS_GAMEACTOR_H
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#include "Contents/Actors/RenderObject.h"
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#include <cstddef>
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class CGameActor : public CRenderObject {
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public:
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/* 0138 */ unsigned char unknown_0138[0x128];
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/* 0260 */ int unknown_0260;
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/* 0264 */ unsigned char unknown_0264[0x64];
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/* 02C8 */ int unknown_02C8;
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/* 02CC */ unsigned char unknown_02CC[0x18];
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/* 02E4 */ int unknown_02E4;
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/* 02E8 */ unsigned char unknown_02E8[0x1D];
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/* 0305 */ unsigned char unknown_0305;
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/* 0306 */ unsigned char unknown_0306[2];
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/* 0308 */ int unknown_0308;
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/* 030C */ unsigned char unknown_030C[0xBC];
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/* 03C8 */ int unknown_03C8;
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void SetUnknown0305(unsigned char value, int extra);
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void RaiseUnknown03C8(int value);
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void SetUnknown02E4(int value);
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void SetUnknown02C8(int value);
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void SetUnknown0260(int value);
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(CGameActor, unknown_0260) == 0x260);
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static_assert(offsetof(CGameActor, unknown_02C8) == 0x2C8);
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static_assert(offsetof(CGameActor, unknown_02E4) == 0x2E4);
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static_assert(offsetof(CGameActor, unknown_0305) == 0x305);
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static_assert(offsetof(CGameActor, unknown_0308) == 0x308);
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static_assert(offsetof(CGameActor, unknown_03C8) == 0x3C8);
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#endif
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#endif
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