rodecomp/Source/Contents/Items
ragnarok-clanker fecfb8fd5d Decompile 9 functions in Source/Contents/Items/JobCodeForItem.cpp
Batch #17325 by eAthena: 9 byte-identical, 0 confirmed by peer review.

- fn_06421 CJobCodeForItem::AddJobCodeFromGroups<int>: byte-identical
- fn_06422 CJobCodeForItem::AddJobCodeFromGroups<int,int>: byte-identical
- fn_06423 CJobCodeForItem::AddJobCodeFromGroups<int,int,int>: byte-identical
- fn_06424 CJobCodeForItem::AddJobCodeFromGroups<int,int,int,int>: byte-identical
- fn_06425 CJobCodeForItem::AddJobCodeFromGroups<int,int,int,int,int>: byte-identical
- fn_06426 CJobCodeForItem::AddJobCodeFromGroups<int,int,int,int,int,int>: byte-identical
- fn_06427 CJobCodeForItem::AddJobCodeFromGroups<int,int,int,int,int,int,int>: byte-identical
- fn_06428 CJobCodeForItem::AddJobCodeFromGroups<int,int,int,int,int,int,int,int,int>: byte-identical
- fn_06429 CJobCodeForItem::AddJobCodeFromGroups<int,int,int,int,int,int,int,int,int,int,int>: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-11 21:28:20 +00:00
..
BarterMarketItemMgr.cpp Decompile fn_03766 (CExpandedBarterMarketItemMgr::FindItem) 2026-11-11 02:56:37 +00:00
BarterMarketItemMgr.h Confirm fn_03776 (CExpandedBarterMarketItemMgr::Clear) 2026-11-10 20:33:13 +00:00
ChangeMaterialMgr.cpp Decompile fn_03840 (CChangeMaterialMgr::LuaInsertRecipe) 2026-11-11 10:13:13 +00:00
ChangeMaterialMgr.h Decompile fn_03840 (CChangeMaterialMgr::LuaInsertRecipe) 2026-11-11 10:13:13 +00:00
ClientItemLists.cpp Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/GameModeNotices.cpp, ... 2026-11-11 20:31:37 +00:00
ClientItemLists.h Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/GameModeNotices.cpp, ... 2026-11-11 20:31:37 +00:00
EnchantMgr.cpp Decompile 468 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/GameModeHandlers.cpp, ... 2026-11-11 14:13:18 +00:00
EnchantMgr.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
InventoryType.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
ItemDBToIDMgr.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ItemDBToIDMgr.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ItemDescription.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ItemDescription.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
ItemId.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
ItemInfo.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
ItemInfo.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
ItemInfoMgr.cpp Decompile fn_17982 (CItemInfoMgr::Load) 2026-11-10 20:01:53 +00:00
ItemInfoMgr.h Confirm fn_17976 (CItemInfoMgr::Create) 2026-11-11 13:00:14 +00:00
ItemLink.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ItemLink.h Decompile fn_11275 (UIChatHisBox::Next) 2026-11-04 18:39:50 +00:00
ItemNaming.cpp Decompile 2 functions in Source/Contents/Items/ItemNaming.cpp 2026-11-11 18:53:46 +00:00
ItemNaming.h Decompile fn_06575 (ItemCardColor) 2026-11-07 11:58:46 +00:00
ItemReformMgr.cpp Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
ItemReformMgr.h Decompile fn_04085 (CItemReformMgr::LoadReformInfo) 2026-11-07 08:08:56 +00:00
ItemResources.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
ItemResources.h Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
ItemType.h Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
JobCodeForItem.cpp Decompile 9 functions in Source/Contents/Items/JobCodeForItem.cpp 2026-11-11 21:28:20 +00:00
JobCodeForItem.h Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes 2026-11-10 23:40:35 +00:00
NeoPackageItemMgr.cpp Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ... 2026-11-11 11:00:36 +00:00
NeoPackageItemMgr.h Confirm 3 functions in Source/Contents/Items/NeoPackageItemMgr.cpp, Source/Contents/Items/NeoPackageItemMgr.h 2026-11-05 00:58:12 +00:00
SelectPackageItemMgr.cpp Decompile 10 functions in Source/Client/Application/Launcher.cpp, Source/Contents/Actors/MercenaryAI.cpp, ... 2026-11-11 11:00:36 +00:00
SelectPackageItemMgr.h Decompile 2 functions in Source/Contents/Items/SelectPackageItemMgr.cpp, Source/Contents/Items/SelectPackageItemMgr.h 2026-11-01 06:16:41 +00:00
WeaponType.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00