rodecomp/Source/Contents/UserData
ragnarok-clanker 5a016c52e0 Decompile fn_03921 (CCharacterLinkedUserDataLoadAsyncWork::Execute)
Batch #18586 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_03921 CCharacterLinkedUserDataLoadAsyncWork::Execute: logic confirmed by peer review

Peer-reviewed-by: eAthena, kyoshi, Toshiro
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 16:10:09 +00:00
..
AccountLinkedUserDataLoadAsyncWork.cpp Decompile 3 functions in Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.cpp 2026-11-12 15:14:09 +00:00
AccountLinkedUserDataLoadAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
AccountLinkedUserDataMgr.cpp Decompile 3 functions in Source/Contents/Hotkeys/UserHotkeyMgr.cpp, Source/Contents/Hotkeys/UserHotkeyMgr.h, ... 2026-11-12 15:48:27 +00:00
AccountLinkedUserDataMgr.h Decompile 3 functions in Source/Contents/Hotkeys/UserHotkeyMgr.cpp, Source/Contents/Hotkeys/UserHotkeyMgr.h, ... 2026-11-12 11:08:48 +00:00
AccountLinkedUserDataSaveAsyncWork.cpp Decompile 4 functions in Source/Contents/UserData/AccountLinkedUserDataSaveAsyncWork.cpp 2026-11-12 15:09:20 +00:00
AccountLinkedUserDataSaveAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
AccountService.cpp Decompile 3 functions in Source/Client/Session/Session.h, Source/Contents/Emblems/EmblemDataMgr.cpp, ... 2026-11-12 15:47:34 +00:00
AccountService.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
AccountUserData.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
CharacterConfigLoad.cpp Decompile fn_03932 (CCharacterLinkedUserDataMgr::Load) 2026-11-12 03:16:02 +00:00
CharacterConfigSave.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
CharacterLinkedUserDataLoadAsyncWork.cpp Decompile fn_03921 (CCharacterLinkedUserDataLoadAsyncWork::Execute) 2026-11-12 16:10:09 +00:00
CharacterLinkedUserDataLoadAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
CharacterLinkedUserDataMgr.cpp Decompile 3 functions in Source/Client/Session/Session.h, Source/Contents/Emblems/EmblemDataMgr.cpp, ... 2026-11-12 15:47:34 +00:00
CharacterLinkedUserDataMgr.h Decompile 2 functions in Source/Contents/UserData/CharacterLinkedUserDataMgr.cpp, Source/Contents/UserData/CharacterLinkedUserDataMgr.h 2026-11-10 09:46:54 +00:00
CharacterLinkedUserDataSaveAsyncWork.cpp Decompile fn_03949 (CCharacterLinkedUserDataSaveAsyncWork::Execute) 2026-11-12 15:14:47 +00:00
CharacterLinkedUserDataSaveAsyncWork.h Decompile fn_03440 (CAccountLinkedUserDataLoadAsyncWork::CAccountLinkedUserDataLoadAsyncWork) 2026-11-12 03:59:56 +00:00
NormalItemSlots.cpp Decompile fn_13621 (BasicInfoWndInfo::IsValid) 2026-11-12 10:48:56 +00:00
NormalItemSlots.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00