rodecomp/Source
ragnarok-clanker 01c8f45a17 Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
Batch #3738 by youko: 0 byte-identical, 2 confirmed by peer review.

- fn_21012 CGameActor::IsShapeShifted: logic confirmed by peer review
- fn_21022 CGameActor::ResetJobEffects: logic confirmed by peer review

Peer-reviewed-by: eAthena, meitogi
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 23:13:24 +00:00
..
Archive Decompile 4 functions in Source/Archive/GPak.cpp, Source/Archive/GPak.h 2026-10-29 23:13:21 +00:00
Client Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-29 23:13:24 +00:00
Contents Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-29 23:13:24 +00:00
File Decompile 2 functions in Source/Contents/ActorNameRequests.cpp, Source/Contents/ActorNameCard.h, ... 2026-10-28 23:09:00 +00:00
Network Decompile fn_02795 (FindSubstring) 2026-10-29 22:49:37 +00:00
Render Decompile 19 functions in Source/Render/Text/EmbedFont.cpp, Source/Render/Text/EmbedFont.h, ... 2026-10-29 23:02:19 +00:00
Resource Decompile 6 functions in Source/Contents/Actors/RenderObject.cpp, Source/Resource/Models/ModelResource.cpp, ... 2026-10-29 21:33:16 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-10-29 22:50:07 +00:00
UI Decompile fn_09336 (UIBroadcastBalloon::Paint) 2026-10-29 23:11:46 +00:00
Utility Decompile 5 functions in Source/Utility/Text/StringUtil.cpp, Source/Utility/Text/StringUtil.h 2026-10-29 22:58:07 +00:00