Batch #4286 by youko: 7 byte-identical, 1 confirmed by peer review. - fn_18913 CLevel150Effect::Slot01: byte-identical - fn_18914 CLevel150Effect::Slot06: byte-identical - fn_18923 CLevel150SubEffect::Slot01: byte-identical - fn_18924 CLevel150SubEffect::Slot06: byte-identical - fn_18926 CLevel150SubEffect::Slot04: byte-identical - fn_18932 CMagicFloorEffect::Slot01: byte-identical - fn_18933 CMagicFloorEffect::Slot07: logic confirmed by peer review - fn_18934 CMagicFloorEffect::Slot06: byte-identical Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/Level150Effect.cpp
7 lines
190 B
C++
7 lines
190 B
C++
#include "Contents/Effects/HealSpEffect.h"
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#include "Contents/Effects/Particle.h"
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#include "Contents/Effects/SpriteParticle.h"
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#include "Utility/Math/AffineMatrix.h"
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// OFFSET: 0x00B46230
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