rodecomp/Source/Contents/Effects/TalismanMarkEffect.cpp
ragnarok-clanker 029bb3917f Decompile fn_07504 (CTalismanMarkEffect::Slot06)
Batch #3812 by youko: 1 byte-identical, 0 confirmed by peer review.

- fn_07504 CTalismanMarkEffect::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/TalismanMarkEffect.cpp
2026-10-29 23:33:03 +00:00

22 lines
500 B
C++

#include "Contents/Effects/TalismanMarkEffect.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/Camera/Camera.h"
#include "Contents/Effects/Particle.h"
#include "Utility/Math/AffineMatrix.h"
#include "Utility/Math/Vector3d.h"
// OFFSET: 0x0072E210
// FUNCTION: fn_07504
bool CTalismanMarkEffect::Slot06() {
if (this->ActorExists() == true && !this->particles.empty()) {
return true;
}
return false;
}
// OFFSET: 0x0072E3F0
// OFFSET: 0x0072E5F0