rodecomp/Source/UI/GameSettings
ragnarok-clanker 54c284ecba Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/SelectPackageItemBox/UISelectPackageItemBox.cpp, ...
Batch #17695 by eAthena: 9 byte-identical, 0 confirmed by peer review.

- fn_15348 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::~CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>: byte-identical (already on main)
- fn_15349 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::~CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>: byte-identical (already on main)
- fn_15350 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::~CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>: byte-identical (already on main)
- fn_16646 CUIListBoxEx<SelectPackageItemBox::CUIItemInfo,ITEM_INFO>::CUIListBoxEx<SelectPackageItemBox::CUIItemInfo,ITEM_INFO>: byte-identical
- fn_16647 CUIListBoxEx<SelectPackageItemBox::CUITabInfo,SelectPackageItemBox::CTabInfoData>::CUIListBoxEx<SelectPackageItemBox::CUITabInfo,SelectPackageItemBox::CTabInfoData>: byte-identical
- fn_16648 CUIListBoxEx<SelectPackageItemBox::CUIItemInfo,ITEM_INFO>::~CUIListBoxEx<SelectPackageItemBox::CUIItemInfo,ITEM_INFO>: byte-identical (already on main)
- fn_16649 CUIListBoxEx<SelectPackageItemBox::CUITabInfo,SelectPackageItemBox::CTabInfoData>::~CUIListBoxEx<SelectPackageItemBox::CUITabInfo,SelectPackageItemBox::CTabInfoData>: byte-identical (already on main)
- fn_16236 CUIListBoxEx<OngoingQuestInfo::CUIRewardItem,OngoingQuestInfo::CRewardItemData>::OnScroll: byte-identical
- fn_15181 CUIListBoxEx<ExchangeUI::CUIItem,ExchangeUI::CItemData>::~CUIListBoxEx<ExchangeUI::CUIItem,ExchangeUI::CItemData>: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-12 02:23:41 +00:00
..
GameSettingsUI.cpp Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/SelectPackageItemBox/UISelectPackageItemBox.cpp, ... 2026-11-12 02:23:41 +00:00
GameSettingsUI.h Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-11-11 10:44:54 +00:00
TalkType.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
UIBattleMsgOptionWnd.cpp Decompile 4 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, ... 2026-11-11 13:53:59 +00:00
UIBattleMsgOptionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEscOptionWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEscOptionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIHotkeyGuideWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIHotkeyGuideWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIHotKeyWnd.cpp Decompile fn_12663 (UIHotKeyWnd::Paint) 2026-11-12 01:49:08 +00:00
UIHotKeyWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIViewCameraInfoWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIViewCameraInfoWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00