Batch #7711 by secret: 0 byte-identical, 12 confirmed by peer review. - fn_12846 UIAccountLimitedToolWnd::UIAccountLimitedToolWnd: logic confirmed by peer review - fn_12847 UIBalloonOpenBtn::UIBalloonOpenBtn: logic confirmed by peer review - fn_12848 UIDebuffRemoveWnd::UIDebuffRemoveWnd: logic confirmed by peer review - fn_12850 UIMileageWnd::UIMileageWnd: logic confirmed by peer review - fn_12852 UINoteWnd::UINoteWnd: logic confirmed by peer review - fn_12853 UIOpenMailBoxWnd::UIOpenMailBoxWnd: logic confirmed by peer review - fn_12854 UIOpenRoulletteWnd::UIOpenRoulletteWnd: logic confirmed by peer review - fn_12855 UIQuestDisplay::UIQuestDisplay: logic confirmed by peer review - fn_12856 UIRPImageWnd2::UIRPImageWnd2: logic confirmed by peer review - fn_12857 UISecondCostumeWnd::UISecondCostumeWnd: logic confirmed by peer review - fn_12858 UIShowWarpWnd::UIShowWarpWnd: logic confirmed by peer review - fn_12859 UITransMenuWnd::UITransMenuWnd: logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
27 lines
791 B
C++
27 lines
791 B
C++
#include "UI/Window/UIRPImageWnd2.h"
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// OFFSET: 0x0094EAF0
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// FUNCTION: fn_12912
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void UIRPImageWnd2::Paint() {
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if (this->m_drawImage != 1) {
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return;
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}
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this->SetSolid(this->m_context->primitives, this->geometry.width, this->geometry.height, 0);
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for (int i = 0; i < this->m_imageCount; ++i) {
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this->DrawNamed(this->m_context->primitives, 0, 0, this->m_imageName, 0xFFFFFFFF, 0, 0);
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}
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}
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// OFFSET: 0x00951470
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// FUNCTION: fn_12951
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void UIRPImageWnd2::SetImage(std::string imageName, int imageCount) {
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this->m_imageName = imageName;
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this->m_imageCount = imageCount;
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this->m_drawImage = 1;
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}
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// OFFSET: 0x00946F20
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// FUNCTION: fn_12856
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UIRPImageWnd2::UIRPImageWnd2(UIWindowContext& windows, UIFrameContext& frames) : UIFrameWnd(windows, frames, 1), m_drawImage(0) {
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}
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