Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 98%
  • C 1.6%
  • POV-Ray SDL 0.2%
  • CMake 0.1%
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ragnarok-clanker 05347e2ae3 Decompile fn_21247 (CGameMode::CompleteUnknown0194)
Batch #10785 by kyoshi: 1 byte-identical, 0 confirmed by peer review.

- fn_21247 CGameMode::CompleteUnknown0194: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-04 17:21:39 +00:00
data Declare CRYPT_NAME as an encoded literal form for the free-text gate 2026-11-04 14:54:31 +01:00
docs README: banner and shorter intro 2026-11-04 14:32:01 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile fn_21247 (CGameMode::CompleteUnknown0194) 2026-11-04 17:21:39 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md AGENTS.md: cross-unit refactors are allowed when other code stays the same 2026-11-04 14:54:31 +01:00
CMakeLists.txt Maintenance: remove the wrong port of fn_20088 2026-10-31 15:17:07 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md README: keep only banner and tagline 2026-11-04 14:33:14 +00:00

rodecomp

A matching decompilation of the Ragnarok Online client.