Batch #11163 by ragnarok-clanker: no function's compiled code changes; checked with 226 compiled unit(s), including every includer of Source/Client/Application/UnhandledExceptionHandler.h, Source/Contents/ReputeMgrLoad.inl, Source/Render/RenderSystemBase.h, Source/UI/Lists/UIListBoxTemplate.h, Source/Utility/Async/NRecycleObject.h.
139 lines
4.2 KiB
C++
139 lines
4.2 KiB
C++
#include "Client/Session.h"
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#include "Contents/MessageTable.h"
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#include "File/ShortcutFilename.h"
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#include "Render/DeviceContext/DeviceContext.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "UI/Text/TextFitting.h"
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#include "UI/Party/UIPartyInfoWnd.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <cstdio>
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// OFFSET: 0x007BAE20
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// FUNCTION: fn_09277
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UIPartyInfoWnd::UIPartyInfoWnd()
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: UIBitmapButton(), tanker(0), dealer(0), healer(0), assist(0) {
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this->m_drawLabel = 0;
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}
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UIPartyInfoWnd::~UIPartyInfoWnd() = default;
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// OFFSET: 0x007BBEF0
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// FUNCTION: fn_09293
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CAdvenPartyInfo* UIPartyInfoWnd::Info() {
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return &this->info;
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}
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// OFFSET: 0x007BBF00
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// FUNCTION: fn_09294
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const char* UIPartyInfoWnd::TypeName(int value) {
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if (value == 0) {
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return LookupMessage(3377);
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}
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return value >= 1 && value <= 6 ? LookupMessage(3359 + value) : "";
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}
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// OFFSET: 0x007C1E20
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// FUNCTION: fn_09320
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void UIPartyInfoWnd::SetInfo(const CAdvenPartyInfo& value) {
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this->m_disabled = 0;
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this->m_drawLabel = 1;
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this->memo = value.memo;
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char text[10] = {};
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_snprintf_s(text, sizeof(text), _TRUNCATE, "%d~%d", value.minimumLevel, value.maximumLevel);
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this->levels = text;
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this->tanker = value.tanker;
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this->healer = value.healer;
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this->dealer = value.dealer;
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this->assist = value.assist;
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this->type = value.type;
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this->name = value.characterName;
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this->info = value;
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}
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// INLINED
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void UIPartyInfoWnd::Reset() {
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this->m_drawLabel = 0;
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this->memo.clear();
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this->levels.clear();
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this->tanker = 1;
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this->dealer = 1;
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this->assist = 1;
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this->type = 0;
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this->name.clear();
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this->m_disabled = 1;
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this->Invalidate();
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}
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// OFFSET: 0x007BF8C0
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// FUNCTION: fn_09304
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void UIPartyInfoWnd::Paint() {
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this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
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if (this->m_drawLabel == 0) {
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return;
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}
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CBitmapRes* background = nullptr;
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if (this->geometry.unknown_0030 <= 2) {
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background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_names[this->geometry.unknown_0030].c_str()));
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}
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if (this->m_disabled != 0 && !this->m_names[3].empty()) {
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background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_names[3].c_str()));
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}
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if (background) {
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this->DrawBitmap(0, 0, &background->image, false);
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}
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const auto text = [&](int x, const char* value, int bytes = 0) { this->DrawTextAt(x, 5, value, bytes, 0, 12, 0, 0, 0); };
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text(11, this->levels.c_str());
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text(64, TypeName(this->type));
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constexpr char prefix[] = "유저인터페이스\\UIadventurerAgency\\";
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const char* jobs[] = {"def", "heal", "atk", "buf"};
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const bool flags[] = {this->info.tanker, this->info.healer, this->info.dealer, this->info.assist};
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for (int index = 0; index < 4; ++index) {
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const std::string path = std::string(prefix) + "btn_job_" + jobs[index] + (flags[index] ? "_on.bmp" : "_off.bmp");
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auto* resource = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(path.c_str()));
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this->DrawBitmap(109 + index * 18, 3, resource ? &resource->image : nullptr, false);
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}
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const std::string fitted = FitText(*this->geometry.surface, this->name, 119);
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text(192, fitted.c_str(), static_cast<int>(fitted.size()));
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text(315, this->memo.c_str(), static_cast<int>(this->memo.size()));
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if (this->m_invalidateParent != 0 && this->parent) {
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this->parent->Invalidate();
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}
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}
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// OFFSET: 0x007BFCA0
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// FUNCTION: fn_09308
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void UIPartyInfoWnd::Slot31(int x, int y) {
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if (this->m_disabled == 0) {
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this->UIButton::Slot31(x, y);
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}
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}
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// OFFSET: 0x007BFE90
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// FUNCTION: fn_09310
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void UIPartyInfoWnd::Slot33(int, int) {
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if (this->m_disabled != 0 || this->info.accountId == g_session.m_aid || this->info.characterId == g_session.m_gid) {
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return;
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}
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const std::string name = this->info.characterName;
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const char* relationship = g_windowMgr.IsFriend(name.c_str()) ? LookupMessage(102) : nullptr;
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if (g_session.IsGuildMemberAccount(this->info.accountId)) {
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relationship = "GuildMember";
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}
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const std::string code = ShortcutFilename(this->info.characterId);
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g_windowMgr.SendNotice(14, reinterpret_cast<std::intptr_t>(name.c_str()), reinterpret_cast<std::intptr_t>(relationship), reinterpret_cast<std::intptr_t>(code.c_str()), 0, 0);
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}
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