rodecomp/Source/Contents/Items/EnchantMgr.cpp
ragnarok-clanker 0f561a5dca Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h.
Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp
Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
2026-11-11 01:05:24 +00:00

1016 lines
30 KiB
C++

#include "Contents/Items/EnchantMgr.h"
#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "Network/Packets/PacketId.h"
#include "Client/Session/Session.h"
#include "Contents/Effects/Core/EffectLists.h"
#include "Contents/Items/ItemDBToIDMgr.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/Tables/MessageTable.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "UI/Enchant/EnchantUI.h"
#include "UI/Window/UIWindowMgr.h"
#include "Resource/MSGSTRINGID.h"
#include <cstdint>
namespace {
#pragma pack(push, 1)
struct CloseEnchantPacket {
/* 0000 */ int16_t packetType;
};
struct RandomEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
};
struct PerfectEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
/* 000C */ int32_t itemId;
};
struct UpgradeEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
/* 000C */ int16_t slot;
};
struct UpgradePerfectEnchantPacket {
/* 0000 */ int16_t packetType;
/* 0002 */ uint64_t group;
/* 000A */ int16_t index;
/* 000C */ int16_t slot;
/* 000E */ int32_t itemId;
};
#pragma pack(pop)
}
// OFFSET: 0x0067FF60
// FUNCTION: fn_05523
CEnchantMgr::CEnchantMgr() {
m_request.packetType = 0;
m_request.group = 0;
m_request.index = -1;
m_request.slot = -1;
m_inputBlocked = true;
}
// INLINED
CEnchantMgr::~CEnchantMgr() {
}
// OFFSET: 0x00682960
// FUNCTION: fn_05540
void CEnchantMgr::SendCloseEnchant() {
CloseEnchantPacket packet;
packet.packetType = ID_CZ_CLOSE_UI_ENCHANT;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
}
// OFFSET: 0x00683BC0
// FUNCTION: fn_05544
void CEnchantMgr::OpenEnchant(uint64_t group) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
if (g_windowMgr.LookupWindow(WID_ENCHANTUI)) {
g_windowMgr.CloseWindow(WID_ENCHANTUI);
}
} else {
CUIEnchantUI* window = static_cast<CUIEnchantUI*>(g_windowMgr.EnsureWindow(WID_ENCHANTUI));
if (window) {
window->SetEnchantGroup(group);
this->m_inputBlocked = false;
}
}
}
// OFFSET: 0x006841D0
// FUNCTION: fn_05551
void CEnchantMgr::HandleEnchantResult(int messageId, int itemId) {
if (messageId == 0xF11) {
auto enchant = this->m_enchants.find(this->m_request.group);
if (enchant == this->m_enchants.end()) {
return;
}
ITEM_INFO item = LookupClientItemByIdentity(g_session.m_inventoryItems, this->m_request.index);
if (item.identity[1] == 0) {
return;
}
if (this->m_request.packetType == 0xB9E) {
for (int slot : enchant->second.slots) {
if (static_cast<uint32_t>(slot) < 4) {
item.SetCard(0, slot);
}
}
} else {
if (static_cast<uint16_t>(this->m_request.slot) > 3) {
return;
}
item.SetCard(itemId, this->m_request.slot);
}
g_session.UpdateInventoryItem(item, 1);
int effect = 0;
switch (this->m_request.packetType) {
case ID_CZ_REQUEST_RANDOM_ENCHANT:
case ID_CZ_REQUEST_PERFECT_ENCHANT:
effect = 0x908;
break;
case ID_CZ_REQUEST_UPGRADE_ENCHANT:
case 0xBF0:
case 0xBF1:
effect = 0x90B;
break;
case ID_CZ_REQUEST_RESET_ENCHANT:
effect = 0x90E;
break;
}
g_effectMgr->Spawn(g_session.m_aid, effect, 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);
} else if (messageId == 0xF12) {
int effect = 0;
switch (this->m_request.packetType) {
case ID_CZ_REQUEST_RANDOM_ENCHANT:
case ID_CZ_REQUEST_PERFECT_ENCHANT:
case ID_CZ_REQUEST_UPGRADE_ENCHANT:
case 0xBF0:
case 0xBF1:
effect = 0x909;
break;
case ID_CZ_REQUEST_RESET_ENCHANT:
effect = 0x90F;
break;
}
g_effectMgr->Spawn(g_session.m_aid, effect, 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);
} else {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(messageId)), 0xFF, 0, 0, 0);
}
g_windowMgr.CloseWindow(WID_ENCHANTUI);
this->m_inputBlocked = false;
}
// OFFSET: 0x00683C20
// FUNCTION: fn_05545
void CEnchantMgr::RequestPerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
PerfectEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_PERFECT_ENCHANT;
packet.group = group;
packet.index = index;
packet.itemId = itemId;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9C, group, index, slot};
}
// OFFSET: 0x00683D10
// FUNCTION: fn_05546
void CEnchantMgr::RequestRandomEnchant(uint64_t group, int16_t index, int16_t slot) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
RandomEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_RANDOM_ENCHANT;
packet.group = group;
packet.index = index;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9B, group, index, slot};
}
// OFFSET: 0x00683E00
// FUNCTION: fn_05547
void CEnchantMgr::RequestResetEnchant(uint64_t group, int16_t index) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
RandomEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_RESET_ENCHANT;
packet.group = group;
packet.index = index;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9E, group, index, -1};
}
// OFFSET: 0x00683EF0
// FUNCTION: fn_05548
void CEnchantMgr::RequestUpgradePerfectEnchant(uint64_t group, int16_t index, int16_t slot, int32_t itemId) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
UpgradePerfectEnchantPacket packet;
packet.packetType = 0xBF1;
packet.group = group;
packet.index = index;
packet.slot = slot;
packet.itemId = itemId;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xBF1, group, index, slot};
}
// OFFSET: 0x00683FF0
// FUNCTION: fn_05549
void CEnchantMgr::RequestUpgradeEnchant(uint64_t group, int16_t index, int16_t slot) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
UpgradeEnchantPacket packet;
packet.packetType = ID_CZ_REQUEST_UPGRADE_ENCHANT;
packet.group = group;
packet.index = index;
packet.slot = slot;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xB9D, group, index, slot};
}
// OFFSET: 0x006840E0
// FUNCTION: fn_05550
void CEnchantMgr::RequestUpgradeRandomEnchant(uint64_t group, int16_t index, int16_t slot) {
if (g_session.m_weight * 100 / g_session.m_maxWeight >= 70) {
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ENCHANT_UPGRADE_BUTTON)), 0xFF, 0, 0, 0);
return;
}
UpgradeEnchantPacket packet;
packet.packetType = 0xBF0;
packet.group = group;
packet.index = index;
packet.slot = slot;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.packetType), &packet);
m_inputBlocked = true;
m_request = EnchantRequest{0xBF0, group, index, slot};
}
// OFFSET: 0x00686BF0
// FUNCTION: fn_05568
int L_AddRandomUpgradeEnchant(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 3th argument must be string");
return 2;
}
if (!lua_isstring(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 4th argument must be string");
return 2;
}
if (!lua_isnumber(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddRandomUpgradeEnchant : 5th argument must be number");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
std::string firstItemName(lua_tostring(L, -3));
std::string secondItemName(lua_tostring(L, -2));
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
int firstItemId = CItemDBToIDMgr::GetInstance()->GetItemID(firstItemName);
if (firstItemId != 0) {
int secondItemId = CItemDBToIDMgr::GetInstance()->GetItemID(secondItemName);
if (secondItemId != 0) {
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].randomUpgrades[firstItemId].rates[secondItemId] = rate;
}
}
return 2;
}
// OFFSET: 0x00686F30
// FUNCTION: fn_05569
int L_AddTargetItem(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddTargetItem : 1th argument must be number");
return 2;
}
if (!lua_isstring(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddTargetItem : 2th argument must be string");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
std::string itemName(lua_tostring(L, -1));
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
mgr->m_enchants[id].targetItems.push_back(itemId);
}
return 2;
}
// OFFSET: 0x006875D0
// FUNCTION: fn_05571
int L_ApproveRandomOption(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_ApproveRandomOption : 1th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TBOOLEAN) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_ApproveRandomOption : 2th argument must be boolean");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
bool approve = lua_toboolean(L, -1) != 0;
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].approveRandomOption = approve;
return 2;
}
// OFFSET: 0x006876D0
// FUNCTION: fn_05572
int L_GetSlotCount(lua_State* L) {
if (lua_tostring(L, -1) != nullptr) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(lua_tostring(L, -1));
if (itemId != 0) {
ITEM_INFO item;
item.SetItemId(itemId);
lua_pushnumber(L, ItemSlotsCount(item));
return 1;
}
}
lua_pushnumber(L, -1);
return 1;
}
// OFFSET: 0x00687870
// FUNCTION: fn_05573
int L_SetCaution(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCaution : 1th argument must be number");
return 2;
}
if (!lua_isstring(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCaution : 2th argument must be string");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
std::string caution(lua_tostring(L, -1));
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].caution = caution;
return 2;
}
// OFFSET: 0x00687A50
// FUNCTION: fn_05574
int L_SetCondition(lua_State* L) {
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCondition : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCondition : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetCondition : 3th argument must be number");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
uint32_t condition1 = static_cast<uint32_t>(lua_tonumber(L, -2));
uint32_t condition2 = static_cast<uint32_t>(lua_tonumber(L, -1));
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[static_cast<uint64_t>(id)].condition1 = condition1;
mgr->m_enchants[static_cast<uint64_t>(id)].condition2 = condition2;
return 2;
}
// OFFSET: 0x00687EF0
// FUNCTION: fn_05576
int L_SetGradeBonus(lua_State* L) {
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetGradeBonus : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetGradeBonus : 2th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetGradeBonus : 3th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -2));
std::map<uint32_t, uint64_t> gradeBonus;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t grade = static_cast<uint32_t>(lua_tonumber(L, -2));
uint64_t bonus = static_cast<uint64_t>(lua_tonumber(L, -1));
gradeBonus[grade] = bonus;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->m_enchants[id].options[optionKey].gradeBonus = gradeBonus;
return 2;
}
// OFFSET: 0x00688E70
// FUNCTION: fn_05580
int L_SetSlotOrder(lua_State* L) {
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSlotOrder : 1th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSlotOrder : 2th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -2));
std::vector<int> slots;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
slots.push_back(static_cast<uint32_t>(lua_tonumber(L, -1)));
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].slots = slots;
return 2;
}
// OFFSET: 0x006890A0
// FUNCTION: fn_05581
int L_SetSuccessRate(lua_State* L) {
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSuccessRate : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSuccessRate : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetSuccessRate : 3th argument must be number");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -3));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -2));
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
CEnchantMgr::GetInstance()->m_enchants[static_cast<uint64_t>(id)].options[optionKey].successRate = rate;
return 2;
}
// OFFSET: 0x00689250
// FUNCTION: fn_05583
void EnchantMgrNullSub() {
}
// OFFSET: 0x006821B0
// FUNCTION: fn_05537
void CEnchantMgr::AddPerfectEnchant(uint64_t group, uint32_t optionKey, const std::string& itemName, uint64_t cost,
const std::map<std::string, int>& materials) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
m_enchants[group].options[optionKey].perfectEnchants[itemId].cost = cost;
m_enchants[group].options[optionKey].perfectEnchants[itemId].materials = ConvertMaterials(materials);
}
}
// OFFSET: 0x00682310
// FUNCTION: fn_05538
void CEnchantMgr::AddPerfectUpgradeEnchant(uint64_t group, uint32_t optionKey, const std::string& baseItemName, const std::string& itemName,
uint64_t cost, const std::map<std::string, int>& materials) {
int baseItemId = CItemDBToIDMgr::GetInstance()->GetItemID(baseItemName);
if (baseItemId != 0) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
m_enchants[group].options[optionKey].perfectUpgrades[baseItemId][itemId].cost = cost;
m_enchants[group].options[optionKey].perfectUpgrades[baseItemId][itemId].materials = ConvertMaterials(materials);
}
}
}
// OFFSET: 0x006827B0
// FUNCTION: fn_05539
bool CEnchantMgr::CallScript(const std::string& name) {
lua_State* L = m_lua.GetState();
if (L == nullptr) {
return false;
}
lua_getglobal(L, name.c_str());
if (lua_pcall(L, 0, 2, 0) != 0) {
MessageBoxA(nullptr, lua_tostring(L, -1), "CEnchantMgr", MB_OK);
return false;
}
if (lua_type(L, -2) != LUA_TBOOLEAN) {
lua_pushboolean(L, 0);
lua_pushstring(L, "1th argument must be boolean");
return false;
}
if (!lua_isstring(L, -1)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "2th argument must be string");
return false;
}
int success = lua_toboolean(L, -2);
std::string message(lua_tostring(L, -1));
if (!success) {
MessageBoxA(nullptr, lua_tostring(L, -1), "CEnchantMgr", MB_OK);
return false;
}
return true;
}
// OFFSET: 0x006829A0
// FUNCTION: fn_05541
EnchantInfo* CEnchantMgr::GetEnchantInfo(uint64_t group) {
auto it = m_enchants.find(group);
if (it == m_enchants.end()) {
return nullptr;
}
return &it->second;
}
// OFFSET: 0x00682A00
// FUNCTION: fn_05542
std::map<int, int> CEnchantMgr::ConvertMaterials(std::map<std::string, int> materials) {
std::map<int, int> result;
for (auto it = materials.begin(); it != materials.end(); ++it) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(it->first);
if (itemId != 0) {
result[itemId] = it->second;
}
}
return result;
}
// OFFSET: 0x00682D10
// FUNCTION: fn_05543
bool CEnchantMgr::Init() {
m_lua.SetGlobal("MAX_REFINE_LEVEL", 20.0);
m_lua.SetGlobal("MAX_GRADE_LEVEL", 7.0);
m_lua.SetGlobal("MAX_SLOT_NUM", 4.0);
m_lua.SetGlobal("MAX_MATERIAL_NUM", 8.0);
m_lua.SetGlobal("IS_CLIENT", true);
m_lua.SetGlobal("C_SetSlotOrder", L_SetSlotOrder);
m_lua.SetGlobal("C_AddTargetItem", L_AddTargetItem);
m_lua.SetGlobal("C_SetCondition", L_SetCondition);
m_lua.SetGlobal("C_ApproveRandomOption", L_ApproveRandomOption);
m_lua.SetGlobal("C_SetReset", L_SetReset);
m_lua.SetGlobal("C_SetCaution", L_SetCaution);
m_lua.SetGlobal("C_SetRequire", L_SetRequire);
m_lua.SetGlobal("C_SetSuccessRate", L_SetSuccessRate);
m_lua.SetGlobal("C_SetGradeBonus", L_SetGradeBonus);
m_lua.SetGlobal("C_SetEnchant", L_SetEnchant);
m_lua.SetGlobal("C_AddPerfectEnchant", L_AddPerfectEnchant);
m_lua.SetGlobal("C_AddUpgradeEnchant", L_AddUpgradeEnchant);
m_lua.SetGlobal("C_SetRandomUpgradeRequire", L_SetRandomUpgradeRequire);
m_lua.SetGlobal("C_AddRandomUpgradeEnchant", L_AddRandomUpgradeEnchant);
m_lua.SetGlobal("C_AddPerfectUpgradeEnchant", L_AddPerfectUpgradeEnchant);
m_lua.SetGlobal("C_GetSlotCount", L_GetSlotCount);
if (!m_lua.LoadFile("LuaFiles514\\Lua Files\\Enchant\\EnchantList_f.lub")) {
return false;
}
if (!m_lua.LoadFile("LuaFiles514\\Lua Files\\Enchant\\EnchantList.lub")) {
return false;
}
if (!CallScript("CheckFile")) {
return false;
}
return CallScript("LoadAllData");
}
// OFFSET: 0x006845C0
// FUNCTION: fn_05552
void CEnchantMgr::SetEnchant(uint64_t group, uint32_t optionKey, uint32_t slot, const std::map<std::string, uint64_t>& enchants) {
std::map<int, uint64_t> items;
for (auto it = enchants.begin(); it != enchants.end(); ++it) {
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(it->first);
if (itemId != 0) {
items[itemId] = it->second;
}
}
m_enchants[group].options[optionKey].enchants[slot] = items;
}
// OFFSET: 0x006864D0
// FUNCTION: fn_05566
int L_AddPerfectEnchant(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 3th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 4th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 5th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->AddPerfectEnchant(id, optionKey, itemName, cost, materials);
return 2;
}
// OFFSET: 0x00686830
// FUNCTION: fn_05567
int L_AddPerfectUpgradeEnchant(lua_State* L) {
if (!lua_isnumber(L, -6)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 3th argument must be string");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 4th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 5th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddPerfectEnchant : 6th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -6));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -5));
std::string baseItemName(lua_tostring(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->AddPerfectUpgradeEnchant(id, optionKey, baseItemName, itemName, cost, materials);
return 2;
}
// OFFSET: 0x006871E0
// FUNCTION: fn_05570
int L_AddUpgradeEnchant(lua_State* L) {
if (!lua_isnumber(L, -6)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 3th argument must be string");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 4th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 5th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_AddUpgradeEnchant : 6th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -6));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -5));
std::string baseItemName(lua_tostring(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].isUpgrade = true;
mgr->AddPerfectUpgradeEnchant(id, optionKey, baseItemName, itemName, cost, materials);
return 2;
}
// OFFSET: 0x00687BB0
// FUNCTION: fn_05575
int L_SetEnchant(lua_State* L) {
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 3th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetEnchant : 4th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -4));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -3));
uint32_t slot = static_cast<uint32_t>(lua_tonumber(L, -2));
std::map<std::string, uint64_t> enchants;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -1));
enchants[lua_tostring(L, -2)] = rate;
lua_pop(L, 1);
}
CEnchantMgr::GetInstance()->SetEnchant(id, optionKey, slot, enchants);
return 2;
}
// OFFSET: 0x00688290
// FUNCTION: fn_05577
int L_SetRandomUpgradeRequire(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 2th argument must be number");
return 2;
}
if (!lua_isstring(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 3th argument must be string");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 4th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRandomUpgradeRequire : 4th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -4));
std::string itemName(lua_tostring(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
int itemId = CItemDBToIDMgr::GetInstance()->GetItemID(itemName);
if (itemId != 0) {
mgr->m_enchants[id].options[optionKey].randomUpgrades[itemId].cost = cost;
mgr->m_enchants[id].options[optionKey].randomUpgrades[itemId].materials = mgr->ConvertMaterials(materials);
}
return 2;
}
// OFFSET: 0x006886E0
// FUNCTION: fn_05578
int L_SetRequire(lua_State* L) {
if (!lua_isnumber(L, -4)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 1th argument must be number");
return 2;
}
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 2th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 3th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetRequire : 4th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -4));
uint32_t optionKey = static_cast<uint32_t>(lua_tonumber(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].requireCost = cost;
mgr->m_enchants[static_cast<uint64_t>(id)].options[optionKey].requireMaterials = mgr->ConvertMaterials(materials);
return 2;
}
// OFFSET: 0x00688A70
// FUNCTION: fn_05579
int L_SetReset(lua_State* L) {
if (!lua_isnumber(L, -5)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 1th argument must be number");
return 2;
}
if (lua_type(L, -4) != LUA_TBOOLEAN) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 2th argument must be boolean");
return 2;
}
if (!lua_isnumber(L, -3)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 3th argument must be number");
return 2;
}
if (!lua_isnumber(L, -2)) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 4th argument must be number");
return 2;
}
if (lua_type(L, -1) != LUA_TTABLE) {
lua_pushboolean(L, 0);
lua_pushstring(L, "L_SetReset : 5th argument must be table");
return 2;
}
uint64_t id = static_cast<uint64_t>(lua_tonumber(L, -5));
bool enabled = lua_toboolean(L, -4) != 0;
uint64_t rate = static_cast<uint64_t>(lua_tonumber(L, -3));
uint64_t cost = static_cast<uint64_t>(lua_tonumber(L, -2));
std::map<std::string, int> materials;
lua_pushnil(L);
while (lua_next(L, -2) != 0) {
uint32_t count = static_cast<uint32_t>(lua_tonumber(L, -1));
materials[lua_tostring(L, -2)] = count;
lua_pop(L, 1);
}
CEnchantMgr* mgr = CEnchantMgr::GetInstance();
mgr->m_enchants[id].resetEnabled = enabled;
mgr->m_enchants[id].resetRate = rate;
mgr->m_enchants[id].resetCost = cost;
mgr->m_enchants[id].resetMaterials = mgr->ConvertMaterials(materials);
return 2;
}