rodecomp/Source/Client/Mode
ragnarok-clanker 0895c9cd4c Maintenance: [forced, user-approved] Family G10: remove WindowVisibility and the null WindowVisibility argument (UIChooseSellBuyWnd.c
Batch #10210 by ragnarok-clanker: forced by an admin (0 lower score(s), 36 changed function(s)); checked with 492 compiled unit(s), including every includer of Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Shortcuts/ShortcutVisibility.h, Source/UI/Window/UIWindowMgr.h.
2026-11-02 23:15:39 +00:00
..
CGameMode.h Decompile 2 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Mode/CGameMode.h 2026-11-02 18:31:13 +00:00
CLoginMode.h Maintenance: [forced, user-approved] Collapse the Browser port's adapter structs into the original code (follow-up to 30cdd441). Evid 2026-11-02 16:41:37 +00:00
CMode.h Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
EquipWindowLook.h Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameMode.cpp Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
GameModeActorEffects.cpp Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-31 07:25:15 +00:00
GameModeEquipWindow.cpp Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameModeHandlers.cpp Maintenance: [forced, user-approved] Remove fabricated BalloonTextContext (family A; follow-up to the CLanguage steps that removed it 2026-11-02 20:06:58 +00:00
GameModeItemLists.cpp Decompile fn_21835 (CGameMode::ReceiveInventoryStart) 2026-10-31 16:16:32 +00:00
GameModeMiniMap.cpp Maintenance: CGameMode layout, remaining members after maintenance 00792cfe (replaces returned batch 9955, rebased on current main). 2026-11-02 12:44:07 +00:00
GameModeNames.cpp Decompile 2 functions in Source/Client/Mode/GameModeNames.cpp 2026-10-30 19:50:35 +00:00
GameModeNotices.cpp Maintenance: [forced, user-approved] Family D4: ConvertChat (fn_12605, 0x91B800, kept in UITextViewerLinks.cpp) is a UINewChatWnd met 2026-11-02 22:16:40 +00:00
GameModePackets.cpp Maintenance: [forced, user-approved] Family D4: ConvertChat (fn_12605, 0x91B800, kept in UITextViewerLinks.cpp) is a UINewChatWnd met 2026-11-02 22:16:40 +00:00
GameModeProtocol.cpp Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-10-29 22:37:49 +00:00
GameModeReplay.cpp Decompile fn_21368 (CGameMode::UpdateReplayPause) 2026-10-30 23:25:16 +00:00
GameModeSounds.cpp Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
LoginMode.cpp Maintenance: [forced, user-approved] Collapse the Browser port's adapter structs into the original code (follow-up to 30cdd441). Evid 2026-11-02 16:41:37 +00:00
LoginModeNotices.cpp Decompile 2 functions in Source/Client/Mode/CLoginMode.h, Source/Client/Mode/LoginModeNotices.cpp 2026-10-30 20:36:44 +00:00
ModeCursor.cpp Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
ModeCursor.h Decompile fn_17820 (CMode::CMode) 2026-11-02 12:29:48 +00:00
ModeDragState.cpp Maintenance: [forced, user-approved] Family G10: remove WindowVisibility and the null WindowVisibility argument (UIChooseSellBuyWnd.c 2026-11-02 23:15:39 +00:00
ModeDragState.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile fn_17821 (sub_AD53B0) 2026-10-31 02:39:25 +00:00
ModeMgr.cpp Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeTooltip.cpp Maintenance: [forced, user-approved] Remove fabricated BalloonTextContext (family A; follow-up to the CLanguage steps that removed it 2026-11-02 20:06:58 +00:00
ModeTooltip.h Maintenance: [forced, user-approved] Remove fabricated BalloonTextContext (family A; follow-up to the CLanguage steps that removed it 2026-11-02 20:06:58 +00:00