rodecomp/Source
ragnarok-clanker 08d18789e4 Decompile 2 functions in Source/Render/DX7/TextureDX7.cpp
Batch #11357 by cremane: 1 byte-identical, 1 confirmed by peer review.

- fn_01824 ?SelectFormat@?A0x836ae570@@YGJPAU_DDPIXELFORMAT@@PAX@Z: byte-identical
- fn_01826 CTextureDX7::Upload: logic confirmed by peer review

Peer-reviewed-by: Yommy, kyoshi
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-04 23:35:38 +00:00
..
Archive Decompile 11 functions in Source/Archive/GPak.cpp 2026-11-04 23:34:28 +00:00
Client Decompile fn_21261 (CGameMode::DrawMiniMapNumber) 2026-11-04 23:29:01 +00:00
Contents Decompile fn_04740 (CShowRankingScheduler::SetData) 2026-11-04 23:35:13 +00:00
File Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile 2 functions in Source/Network/Connection/ConnectionRuntime.cpp 2026-11-04 23:04:03 +00:00
Render Decompile 2 functions in Source/Render/DX7/TextureDX7.cpp 2026-11-04 23:35:38 +00:00
Resource Decompile 2 functions in Source/Contents/Models/ModelActorBounds.cpp, Source/Resource/Models/ModelResource.h 2026-11-04 22:57:59 +00:00
Script Decompile fn_18333 (LuaScript::TableInteger) 2026-11-04 23:25:26 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile fn_10630 (UIClanInfoManageWnd::Paint) 2026-11-04 23:33:51 +00:00
Utility Decompile 2 functions in Source/Utility/Text/GroupedInteger.cpp 2026-11-04 23:19:10 +00:00
ActorPickNode.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00