Batch #10198 by ragnarok-clanker: forced by an admin (1 lower score(s), 3 changed function(s)); checked with 490 compiled unit(s), including every includer of Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Window/UIWindowMgr.h.
30 lines
739 B
C++
30 lines
739 B
C++
#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIWAITDBSAVEWND_H
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#define RAGNAROK_SOURCE_UI_DIALOGS_UIWAITDBSAVEWND_H
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#include "UI/Window/UIWindow.h"
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#include <cstdint>
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class CActRes;
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class CSprRes;
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class UIWaitDBSaveWnd : public UIWindow {
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public:
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UIWaitDBSaveWnd(UIWindowContext& windowContext);
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void Slot15(int width, int height) override;
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void Slot18() override;
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void Slot19() override;
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void Paint() override;
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void Slot27(int x, int y) override;
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/* 007C */ int m_animation;
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/* 0080 */ int m_frame;
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/* 0084 */ unsigned int m_loopLimit;
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/* 0088 */ CSprRes* m_sprite;
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/* 008C */ CActRes* m_action;
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/* 0090 */ std::uint32_t m_startTime;
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/* 0094 */ unsigned int m_loop;
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/* 0098 */ std::uint32_t m_closeTime;
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};
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#endif
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