Batch #10201 by ragnarok-clanker: forced by an admin (14 lower score(s), 95 changed function(s)); checked with 256 compiled unit(s), including every includer of Source/Contents/Items/ItemInfo.h, Source/Contents/Items/ItemNaming.h, Source/UI/Shortcuts/ShortcutTooltip.h, Source/UI/Shortcuts/ShortcutUse.h, Source/UI/Text/ItemLinkDisplay.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBasicCtrl.h.
24 lines
685 B
C++
24 lines
685 B
C++
#ifndef RAGNAROK_SOURCE_UI_SHORTCUTS_SHORTCUTTOOLTIP_H
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#define RAGNAROK_SOURCE_UI_SHORTCUTS_SHORTCUTTOOLTIP_H
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#include "Contents/Skills/ClientSkills.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/UserData/NormalItemSlots.h"
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#include "UI/Shortcuts/ShortcutGrid.h"
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class UIWindow;
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class LuaScript;
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class ButtonServices;
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struct ShortcutTooltip {
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ClientSkills& skills;
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const std::list<ITEM_INFO>& inventory;
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LuaScript& script;
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ButtonServices* services;
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const bool& itemSlotActive;
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unsigned char& currentRow;
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void Hover(UIWindow& window, ShortcutGrid& grid, int x, int y, const NormalItemSlot* const* slots, const NormalItemSlot* const* itemSlots);
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};
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#endif
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